Commit message (Collapse) | Author | Age | |
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* | Code modernization: src/n*, src/o* (#6280) | Loïc Blot | 2017-08-19 |
| | | | | | | | | | | | * Code modernization: src/n*, src/o* * empty function * default constructor/destructor * for range-based loops * use emplace_back instead of push_back * remove unused IWritableNodeDefManager::clone() * C++ STL header style * Pointer constness in some functions | ||
* | C++ modernize: Pragma once (#6264) | Loïc Blot | 2017-08-17 |
| | | | | * Migrate cpp headers to pragma once | ||
* | Cpp11 patchset 11: continue working on constructor style migration (#6004) | Loïc Blot | 2017-06-18 |
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* | Make node timers more efficient | Ekdohibs | 2016-06-11 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Update Copyright Years | Sfan5 | 2013-02-24 |
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* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
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* | Improve node timer format (map format version 25) and update mapformat.txt | Perttu Ahola | 2012-07-24 |
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* | Implement node timers | darkrose | 2012-07-23 |
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* | Optimize headers | Perttu Ahola | 2012-06-17 |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 |
| | | | | GPLv2/later, by agreement of major contributors | ||
* | WIP node metadata, node timers | Kahrl | 2012-06-03 |