| Commit message (Collapse) | Author | Age |
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warnings
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Make sure to include random unittests in android builds, too
Use SWAP() macro
Ensure that negative ranges are tested as well in random unittests
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This fixes an issue with erroneous float-to-int rounding that resulted in
truncation toward 0, causing a biased distribution.
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Fix buffer size calculation for lacunarity < 1.0
Add guard against absurd noise parameters
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Add 'absolute value' option to noise map functions
Extend persistence modulation to 3D noise
Extend 'eased' option to noise2d_perlin* functions
Some noise.cpp formatting fixups
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blobs
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GPLv2/later, by agreement of major contributors
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(import from temporary git repo)
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used in the future.
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