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noise.cpp
Commit message (
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Author
Age
*
Fix broken `BiomeGen` abstraction (#11107)
sfan5
2021-03-23
*
Fix GCC class-memaccess warnings (#10239)
Paul Ouellette
2020-08-01
*
Remove unused lookup table from noise.cpp
sfan5
2020-04-26
*
Display an error when a noise parameter has too many octaves (#9394)
Paramat
2020-02-12
*
Fix more clang-tidy reported problems for performance-type-promotion-in-math-fn
Loic Blot
2018-04-03
*
Code modernization: src/n*, src/o* (#6280)
Loïc Blot
2017-08-19
*
Noise: Prevent unittest crash caused by division by zero
SmallJoker
2017-07-29
*
Revert "Noise::perlinMap2D,3D: replace a loop init with a single memset call"
Loïc Blot
2017-07-27
*
Noise::perlinMap2D,3D: replace a loop init with a single memset call
Loic Blot
2017-07-27
*
Fix msvc annoyances (#5963)
adrido
2017-06-27
*
Cpp11 patchset 11: continue working on constructor style migration (#6004)
Loïc Blot
2017-06-18
*
PcgRandom: Fix/improve documentation
kwolekr
2016-06-04
*
Change internal type for seeds to s32
kwolekr
2016-06-04
*
Fix spelling of noise_threshold
Jun Zhang
2015-12-06
*
Fix Noise compiled under clang >= 3.7.x with -O2 or higher
kwolekr
2015-11-01
*
Fix Lua PcgRandom
est31
2015-08-12
*
Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will
Loic Blot
2015-07-24
*
Misc. minor fixes
kwolekr
2015-07-10
*
Noise: Fix interpolation at negative coordinates
kwolekr
2015-05-17
*
Add -Wsign-compare for Clang builds and fix some signed/unsigned compiler war...
kwolekr
2015-05-16
*
Noise: Make buffer size parameters unsigned
kwolekr
2015-05-15
*
Fix MSVC compatibility
kwolekr
2015-04-29
*
Noise: Fix PcgRandom::randNormalDist() when range contains negative numbers
kwolekr
2015-04-27
*
Replace PRNG assertions with PrngException
kwolekr
2015-04-27
*
Noise: Add noise unittests
kwolekr
2015-04-21
*
Noise: Correct noise objects created with invalid dimensions
kwolekr
2015-04-19
*
Fix endianness inconsistency with PcgRandom::bytes()
kwolekr
2015-03-23
*
Fix some loose ends from 3993093f
kwolekr
2015-03-22
*
Add support for the PCG32 PRNG algo (and associated script APIs)
kwolekr
2015-03-22
*
Noise: Don't assume Noise is used for 2D unless gradientMap2D is actually called
kwolekr
2014-12-14
*
Clean up Noise macros
kwolekr
2014-12-11
*
Noise: Automatically transform noise maps if needed
kwolekr
2014-12-10
*
Noise: Create a deep copy of NoiseParams
kwolekr
2014-12-10
*
Noise: Update Noise::resizeNoiseBuf to account for lacunarity not equal to 2
kwolekr
2014-12-09
*
Optimize noise implementations
kwolekr
2014-12-08
*
Add flags and lacunarity as new noise parameters
kwolekr
2014-12-07
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noise: Throw exception on noise allocation failure
kwolekr
2014-11-29
*
Add eased 3d point-value noise functions
kwolekr
2014-11-12
*
Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ...
paramat
2014-11-08
*
Change license of noise implementation to Simplified BSD
kwolekr
2014-10-27
*
Add support for eased 3d noise
kwolekr
2014-10-27
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Add Mapgen V7, reorganize biomes
kwolekr
2013-04-07
*
Fix most warnings, re-fix MSVC compile error
kwolekr
2013-02-26
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Fix and improve noise map functions
kwolekr
2013-02-06
*
Finish and clean up mapgen configuration
kwolekr
2013-01-21
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Readded and optimized mapgen V6
kwolekr
2013-01-21
*
Cleaned & enhanced noise object management
kwolekr
2013-01-21
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