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path: root/src/particles.cpp
Commit message (Expand)AuthorAge
* v2d & aabbox3d<f32> & sky cleanupsnerzhul2016-02-11
* Don't pass non-const references to collision methodsest312016-01-29
* Change i++ to ++iDavid Jones2015-08-25
* Clean up threadingShadowNinja2015-08-23
* fix infinite spawnersobneq2015-04-18
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-01
* Move texture_min_size even further down the pipe. Now, textures are JIT-upsca...Aaron Suen2015-03-31
* Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...Loic Blot2015-03-05
* Fix some rendering glitchesBlockMen2015-03-05
* Revert "Fix particles draworder" (issue #2388)Loic Blot2015-02-27
* Fix particles draworderBlockMen2015-02-21
* Fix particles causing unitialised data being used due to use of incorrect uni...Craig Robbins2015-01-18
* Fix memory leaks due to messed up memory handling for particles as well as th...sapier2015-01-09
* Remove most exceptions from getNode() (and variants)Craig Robbins2014-11-14
* Fix rendering glitches when far from the center of the mapNovatux2014-03-04
* Allow vertical axis particle rotation constraintkhonkhortisan2014-01-13
* Fix particle code ignoring return value of std::vector::erase(). Wat.Kahrl2013-12-23
* Remove texture atlas / AtlasPointer, rename getTextureRaw to getTextureKahrl2013-07-02
* Closed add object <-> object collision handlingsapier2013-03-28
* Allow spawning particles from the server, from luaJeija2013-03-23
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Add particlesJeija2013-01-14