Commit message (Collapse) | Author | Age | |
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* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 |
| | | | | | | | | | | | | Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h | ||
* | Move texture_min_size even further down the pipe. Now, textures are ↵ | Aaron Suen | 2015-03-31 |
| | | | | JIT-upscaled using an image transformation, right at the time they're added to a mesh or particle; images used in 2D elements are left unscaled. This should fix any remaining issues with HUD elements. | ||
* | Replace std::list to std::vector into tile.cpp (m_texture_trash) and move ↵ | Loic Blot | 2015-03-05 |
| | | | | tile.hpp to src/client/ | ||
* | Fix some rendering glitches | BlockMen | 2015-03-05 |
| | | | | | - Fixes particle draworder - Fixes nodehighlighting | ||
* | Revert "Fix particles draworder" (issue #2388) | Loic Blot | 2015-02-27 |
| | | | | This reverts commit c09d026f0561ee3c6db821a7e193716f724a0e4a. | ||
* | Fix particles draworder | BlockMen | 2015-02-21 |
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* | Fix particles causing unitialised data being used due to use of incorrect ↵ | Craig Robbins | 2015-01-18 |
| | | | | union member | ||
* | Fix memory leaks due to messed up memory handling for particles as well as ↵ | sapier | 2015-01-09 |
| | | | | their spawners | ||
* | Remove most exceptions from getNode() (and variants) | Craig Robbins | 2014-11-14 |
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* | Fix rendering glitches when far from the center of the map | Novatux | 2014-03-04 |
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* | Allow vertical axis particle rotation constraint | khonkhortisan | 2014-01-13 |
| | | | | | | | Use tables for adding particles, deprecate former way. separate particles(pawner) definition, add default values, work with no arguments | ||
* | Fix particle code ignoring return value of std::vector::erase(). Wat. | Kahrl | 2013-12-23 |
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* | Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture | Kahrl | 2013-07-02 |
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* | Closed add object <-> object collision handling | sapier | 2013-03-28 |
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* | Allow spawning particles from the server, from lua | Jeija | 2013-03-23 |
| | | | | | | | | | Spawn single particles or make use of ParticleSpawner for many randomly spawned particles. Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner. Increase Protocol Version to 17. Conflicts: src/clientserver.h | ||
* | Update Copyright Years | Sfan5 | 2013-02-24 |
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* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
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* | Add particles | Jeija | 2013-01-14 |