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* Revert "Fix particles draworder" (issue #2388)Loic Blot2015-02-27
| | | | This reverts commit c09d026f0561ee3c6db821a7e193716f724a0e4a.
* Fix particles draworderBlockMen2015-02-21
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* Fix particles causing unitialised data being used due to use of incorrect ↵Craig Robbins2015-01-18
| | | | union member
* Fix memory leaks due to messed up memory handling for particles as well as ↵sapier2015-01-09
| | | | their spawners
* Remove most exceptions from getNode() (and variants)Craig Robbins2014-11-14
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* Fix rendering glitches when far from the center of the mapNovatux2014-03-04
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* Allow vertical axis particle rotation constraintkhonkhortisan2014-01-13
| | | | | | | Use tables for adding particles, deprecate former way. separate particles(pawner) definition, add default values, work with no arguments
* Fix particle code ignoring return value of std::vector::erase(). Wat.Kahrl2013-12-23
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* Remove texture atlas / AtlasPointer, rename getTextureRaw to getTextureKahrl2013-07-02
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* Closed add object <-> object collision handlingsapier2013-03-28
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* Allow spawning particles from the server, from luaJeija2013-03-23
| | | | | | | | | Spawn single particles or make use of ParticleSpawner for many randomly spawned particles. Accessible in Lua using minetest.spawn_particle and minetest.add_particlespawner. Increase Protocol Version to 17. Conflicts: src/clientserver.h
* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Add particlesJeija2013-01-14