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particles.h
Commit message (
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Author
Age
*
Isolate irrlicht references and use a singleton (#6041)
Loïc Blot
2017-06-26
*
Cpp11 patchset 11: continue working on constructor style migration (#6004)
Loïc Blot
2017-06-18
*
Use C++11 mutexes only (remove compat code) (#5922)
Loïc Blot
2017-06-06
*
Remove legacy unused define DIGGING_PARTICLES_AMOUNT
Loic Blot
2017-04-29
*
Fix after hardware node coloring (#5114)
Dániel Juhász
2017-01-27
*
Add hardware node coloring. Includes:
Dániel Juhász
2017-01-23
*
Add particle animation, glow
sfan5
2017-01-18
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Environment & IGameDef code refactoring (#4985)
Ner'zhul
2017-01-09
*
Revert "Adding particle blend, glow and animation (#4705)"
sfan5
2016-11-14
*
Adding particle blend, glow and animation (#4705)
Foghrye4
2016-11-15
*
Attached particle spawners
raymoo
2016-10-13
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Particles: Add option to remove particles on collision
Auke Kok
2016-05-28
*
v2d & aabbox3d<f32> & sky cleanups
nerzhul
2016-02-11
*
Clean up threading
ShadowNinja
2015-08-23
*
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...
Loic Blot
2015-03-05
*
Fix memory leaks due to messed up memory handling for particles as well as th...
sapier
2015-01-09
*
Fix rendering glitches when far from the center of the map
Novatux
2014-03-04
*
Allow vertical axis particle rotation constraint
khonkhortisan
2014-01-13
*
Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture
Kahrl
2013-07-02
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Allow spawning particles from the server, from lua
Jeija
2013-03-23
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Add particles
Jeija
2013-01-14