Commit message (Expand) | Author | Age | |
---|---|---|---|
* | find_path: consider walkable instead of CONTENT_AIR | Auke Kok | 2016-05-01 |
* | Pathfinder: improve GridNode storage | est31 | 2016-05-01 |
* | Pathfinder: use core::aabbox3d instead of own type | est31 | 2016-05-01 |
* | Pathfinder: Fix style | est31 | 2016-05-01 |
* | Move pathfinder classes to cpp file | est31 | 2016-05-01 |
* | Change i++ to ++i | David Jones | 2015-08-25 |
* | Fix pathfinder to produce more useful paths | obneq | 2015-05-03 |
* | Remove noisy error messages, prepend "pathfinder: " to pathfinder messages | sapier | 2014-02-03 |
* | Fix bug in pathfinder causing endless loop in some situations | sapier | 2013-08-31 |
* | Use errorstream instead of std::cout in pathfinder.cpp | PilzAdam | 2013-08-16 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Math mapgen fix, ip show on connect, pathfinder segfault fix | proller | 2013-06-23 |
* | fix bug in scriptapi line_of_sight | sapier | 2013-04-10 |
* | Add Dijkstra A* and A* without prefetching pathfind algorithms | sapier | 2013-04-06 |