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path: root/src/profiler.h
Commit message (Expand)AuthorAge
* Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)Loïc Blot2017-08-19
* Optimize headers (part 2) (#6272)Loïc Blot2017-08-18
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
* Cpp11 patchset 11: continue working on constructor style migration (#6004)Loïc Blot2017-06-18
* Use C++11 mutexes only (remove compat code) (#5922)Loïc Blot2017-06-06
* Time: Change old `u32` timestamps to 64-bit (#5818)SmallJoker2017-05-26
* Some performance optimizations (#5424)Loïc Blot2017-03-22
* Clean up threadingShadowNinja2015-08-23
* Move globals from main.cpp to more sane locationsCraig Robbins2015-04-01
* Optimize Profiler::avg()gregorycu2015-03-07
* Fix f6 debug/profiler displayCraig Robbins2014-12-08
* Fix msvc2012 buildsapier2014-06-29
* Add function to deregister a profiler from profiler listsapier2014-01-06
* Cleanup jthread and fix win32 buildsapier2013-12-01
* Always use builtin JThread librarykwolekr2013-09-15
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Set of changes to build mineTest using Visual Studio 11.0. These affectMukul Sati2013-03-24
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Optimize headersPerttu Ahola2012-06-17
* Properly and efficiently use split utility headersPerttu Ahola2012-06-17
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-05
* Add ScopeProfilerType SPT_GRAPH_ADDPerttu Ahola2012-03-21
* Profiler graphPerttu Ahola2012-03-21
* F1 toggles HUD, F2 toggles chat, F5 toggles debug info, F6 toggles profiler p...Kahrl2012-02-01
* Some more profiler stuff to get the hang on what really uses CPUPerttu Ahola2011-10-16
* Improve debug profiler usage for investigating CPU usage of serverPerttu Ahola2011-10-16
* Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-31