| Commit message (Expand) | Author | Age |
* | Consistent HP and damage types (#8167) | SmallJoker | 2019-02-10 |
* | Fix on_successful_save -> onSuccessfulSave | Loïc Blot | 2019-01-04 |
* | Fix various player save issues (performance penalty on sql backends + bugs) | Loïc Blot | 2019-01-04 |
* | Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395) | CoderForTheBetter | 2018-11-28 |
* | Inv deSerialize(): Prevent infinite loop, error on failure (#7711) | SmallJoker | 2018-09-14 |
* | Fix builtin inventory list crash when size = 0 (#7297) | SmallJoker | 2018-05-05 |
* | Add player:get_meta(), deprecate player attributes (#7202) | rubenwardy | 2018-04-06 |
* | Update JsonCPP to 1.8.3 (#6466) | Loïc Blot | 2017-09-26 |
* | Respect object property hp_max field for players (#6287) | SmallJoker | 2017-08-23 |
* | Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) | Loïc Blot | 2017-08-19 |
* | Cpp11 patchset 11: continue working on constructor style migration (#6004) | Loïc Blot | 2017-06-18 |
* | Clouds: Fix reddish clouds. Add missing alpha update | paramat | 2017-05-04 |
* | Add clouds API | Ben Deutsch | 2017-04-30 |
* | Player data to Database (#5475) | Loïc Blot | 2017-04-23 |
* | Some performance optimizations (#5424) | Loïc Blot | 2017-03-22 |
* | Add ModMetadata API (#5131) | Loïc Blot | 2017-02-08 |
* | Implement player attribute backend (#4155) | Loïc Blot | 2017-01-27 |
* | Breath cheat fix: server side | Loic Blot | 2017-01-01 |
* | PlayerSAO saving fix (#4734) | Ner'zhul | 2016-11-05 |
* | Fix overloading problems mentioned by clang | Loic Blot | 2016-10-30 |
* | PlayerSAO/LocalPlayer refactor: (#4612) | Ner'zhul | 2016-10-30 |
* | Move RemotePlayer code to its own cpp/header | Loic Blot | 2016-10-08 |