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path: root/src/remoteplayer.h
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* Inventory: Send dirty lists where appropriate (#8742)SmallJoker2019-08-24
* Fix on_successful_save -> onSuccessfulSaveLoïc Blot2019-01-04
* Fix various player save issues (performance penalty on sql backends + bugs)Loïc Blot2019-01-04
* Cleanup: drop Server::hudGetHotbarImage()Loic Blot2018-03-08
* Fix day_night_ratio_do_override not being initialised server-siderubenwardy2017-10-29
* Make Player::peer_id server-side only and add getters and setters (#6478)Loïc Blot2017-09-30
* Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282)Loïc Blot2017-08-19
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
* Cpp11 patchset 11: continue working on constructor style migration (#6004)Loïc Blot2017-06-18
* LINT fix since cloud API mergeLoic Blot2017-05-04
* Set sky API: Add bool for clouds in front of custom skyboxparamat2017-05-02
* Add clouds APIBen Deutsch2017-04-30
* Fix lint since recent player to db mergeLoic Blot2017-04-23
* Player data to Database (#5475)Loïc Blot2017-04-23
* Clang-format: fix some header files and remove them from whitelistLoic Blot2017-04-07
* Implement player attribute backend (#4155)Loïc Blot2017-01-27
* PlayerSAO/LocalPlayer refactor: (#4612)Ner'zhul2016-10-30
* Environment cleanupLoic Blot2016-10-09
* Move RemotePlayer code to its own cpp/headerLoic Blot2016-10-08