Commit message (Collapse) | Author | Age | |
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* | Custom collision boxes node property. | RealBadAngel | 2014-10-19 |
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* | Add meshnode drawtype. | RealBadAngel | 2014-10-18 |
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* | Use "core" namespace internally | ShadowNinja | 2014-05-08 |
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* | Remove lua_State parameter from LuaError::LuaError | ShadowNinja | 2014-03-15 |
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* | Revert "Make sure we get a stacktrace for as many lua errors as possible" | ShadowNinja | 2014-03-15 |
| | | | | | | | | This reverts commit 362ef5f6ced862daa4733034810d0b07e2ad5d89. Stack tracebacks couldn't be generated in LuaError::LuaError anyway and this caused a second, empty traceback in most cases. In cases where there wasn't annother traceback the stack had already unwound and the traceback was empty. | ||
* | Make sure we get a stacktrace for as many lua errors as possible | Sfan5 | 2014-03-15 |
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* | Update set_mapgen_params and set_gen_notify Lua API to use new flag format | kwolekr | 2014-03-08 |
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* | Add minetest.set_noiseparam_defaults() Lua API | kwolekr | 2014-02-15 |
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* | Define strlcpy on platforms that do not have it | kwolekr | 2014-02-09 |
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* | Add capability to read table flag fields from Lua API | kwolekr | 2014-02-09 |
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* | Make flag strings clear specified flag with 'no' prefix | kwolekr | 2014-02-08 |
| | | | | | Remove flagmask field from set_mapgen_params table Add small bits of needed documentation | ||
* | Schematic: Read slice probability table from schematic descriptors | kwolekr | 2014-01-19 |
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* | Add maximum recursion depth to read_json_value | ShadowNinja | 2014-01-11 |
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* | Rename get_json_value to read_json_value | ShadowNinja | 2014-01-11 |
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* | Fix InventoryList reading order | ShadowNinja | 2013-12-30 |
| | | | | Lua does not guarantee that the indexes of a table will be in numerical order. | ||
* | Don't throw a error when writing JSON fails | ShadowNinja | 2013-12-18 |
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* | Add 'minetest.write_json' | ShadowNinja | 2013-12-18 |
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* | Handle LuaErrors in Lua -> C++ calls on LuaJIT | ShadowNinja | 2013-12-18 |
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* | Shaders rework. | RealBadAngel | 2013-12-03 |
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* | Optimize table creation | ShadowNinja | 2013-11-30 |
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* | fixed array limit check when reading Lua specialtiles table | MetaDucky | 2013-11-16 |
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* | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | 2013-11-15 |
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* | Add offset to automatic_face_movement_dir | PilzAdam | 2013-09-10 |
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* | Add minetest.parse_json, engine.parse_json | Kahrl | 2013-09-02 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Add support for entities to automatic face movement direction | sapier | 2013-08-13 |
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* | Decoration: Fix schematic probability mess with new MTS file version | kwolekr | 2013-08-11 |
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* | Add support for different drowning damage and allow drowning in other nodetypes | BlockMen | 2013-08-06 |
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* | Add support for setting stepheight for entities | sapier | 2013-07-30 |
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* | Weather support | proller | 2013-07-27 |
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* | Add an option to disable object <-> object collision for Lua entities | PilzAdam | 2013-07-20 |
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* | Add liquid_range to nodedef | PilzAdam | 2013-07-20 |
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* | Make range of tools configureable | PilzAdam | 2013-07-20 |
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* | Leveled nodebox | proller | 2013-07-13 |
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* | Decoration: Add Schematic decoration type | kwolekr | 2013-06-22 |
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* | Add drowning | PilzAdam | 2013-06-19 |
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* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) |