aboutsummaryrefslogtreecommitdiff
path: root/src/script/common/c_content.cpp
Commit message (Collapse)AuthorAge
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
|
* Add support for entities to automatic face movement directionsapier2013-08-13
|
* Decoration: Fix schematic probability mess with new MTS file versionkwolekr2013-08-11
|
* Add support for different drowning damage and allow drowning in other nodetypesBlockMen2013-08-06
|
* Add support for setting stepheight for entitiessapier2013-07-30
|
* Weather supportproller2013-07-27
|
* Add an option to disable object <-> object collision for Lua entitiesPilzAdam2013-07-20
|
* Add liquid_range to nodedefPilzAdam2013-07-20
|
* Make range of tools configureablePilzAdam2013-07-20
|
* Leveled nodeboxproller2013-07-13
|
* Decoration: Add Schematic decoration typekwolekr2013-06-22
|
* Add drowningPilzAdam2013-06-19
|
* Move scriptapi to separate folder (by sapier)sapier2013-05-25
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)