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path: root/src/script/common/c_converter.cpp
Commit message (Expand)AuthorAge
* Improvements/fixes for noise parameter input in advanced settingsMuhammad Rifqi Priyo Susanto2017-10-23
* Object properties: Add 'glow', disables light's effect if negativeRob Blanckaert2017-09-14
* Modernize source code: last part (#6285)Loïc Blot2017-08-20
* Sort box corners correctlyThomas--S2017-08-04
* Added lua tracebacks to some errors where you have been blind to what… (#5043)sapier2017-01-15
* Revert "Adding particle blend, glow and animation (#4705)"sfan52016-11-14
* Adding particle blend, glow and animation (#4705)Foghrye42016-11-15
* Adding LuaError on attempt to assign vectors with values out of rangeFoghrye42016-10-25
* Lua->C getintfield() use lua_tointeger (#4408)Tomas2016-08-10
* Add Lua interface to HTTPFetchRequestJeija2016-02-22
* Add some missing getter functions to the lua APITeTpaAka2015-05-28
* SAPI/Noise: Add PerlinNoiseMap:getMapSlice() functionkwolekr2015-05-17
* SAPI: Accept either ARGB8 table or ColorString to specify colorskwolekr2015-05-16
* Add push_ARGB8 to script/common/c_converterTeTpaAka2015-05-15
* Schematics: Add per-node force placement optionkwolekr2015-05-09
* Fix missing Y component assignment in check_v3fkwolekr2015-05-08
* Remove duplicate lua_getfield() in c_converter.cppKevin Ott2015-05-07
* Fix error messages for type-checking Lua reading functionsShadowNinja2015-05-06
* Add 'persistence' alias for Lua noiseparams and validate more vector parameterskwolekr2015-04-19
* Schematics: Refactor NodeResolver and add NodeResolveMethodkwolekr2015-04-16
* Redefine NodeResolver interface and replace with callback mechanismkwolekr2014-12-27
* Add NodeResolver and clean up node name -> content ID resolution systemkwolekr2014-10-26
* Use integers instead of float valuesBlockMen2014-04-12
* Fix possible 0 pointer accesssapier2013-07-02
* Move scriptapi to separate folder (by sapier)sapier2013-05-25