summaryrefslogtreecommitdiff
path: root/src/script/common/c_internal.h
Commit message (Collapse)AuthorAge
* Push error handler afresh each time lua_pcall is usedKahrl2015-08-27
| | | | | Fixes "double fault" / "error in error handling" messages (issue #1423) and instead shows a complete backtrace.
* Use numeric indices and raw table access with LUA_REGISTRYINDEXKahrl2015-08-27
|
* SAPI: Track last executed mod and include in error messageskwolekr2015-08-12
|
* Improve Script CPP API diagnosticskwolekr2015-08-05
|
* Add proper lua api deprecated handlingsapier2014-04-29
|
* Handle LuaErrors in Lua -> C++ calls on LuaJITShadowNinja2013-12-18
|
* Pass a errfunc to lua_pcall to get a tracebackShadowNinja2013-11-15
|
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
|
* Move scriptapi to separate folder (by sapier)sapier2013-05-25
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)