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Commit message (
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Author
Age
*
Fix code style from recent commits and add misc. optimizations
kwolekr
2015-07-02
*
Add some missing getter functions to the lua API
TeTpaAka
2015-05-28
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SAPI/Noise: Add PerlinNoiseMap:getMapSlice() function
kwolekr
2015-05-17
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SAPI: Accept either ARGB8 table or ColorString to specify colors
kwolekr
2015-05-16
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Add mod security
ShadowNinja
2015-05-16
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Add push_ARGB8 to script/common/c_converter
TeTpaAka
2015-05-15
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Schematics: Add per-node force placement option
kwolekr
2015-05-09
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Fix missing Y component assignment in check_v3f
kwolekr
2015-05-08
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Remove duplicate lua_getfield() in c_converter.cpp
Kevin Ott
2015-05-07
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Fix error messages for type-checking Lua reading functions
ShadowNinja
2015-05-06
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Add 'persistence' alias for Lua noiseparams and validate more vector parameters
kwolekr
2015-04-19
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Schematics: Refactor NodeResolver and add NodeResolveMethod
kwolekr
2015-04-16
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Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
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Clean up and tweak build system
ShadowNinja
2015-03-27
*
Don't use luaL_checkstring to read node names, it's only for arguments
ShadowNinja
2015-03-07
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
*
Remove freezemelt (the remainder of proller nonsense)
kwolekr
2015-01-04
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Redefine NodeResolver interface and replace with callback mechanism
kwolekr
2014-12-27
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Move get_schematic and read_schematic to l_mapgen.cpp
kwolekr
2014-12-10
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Remove get_noiseparams function. read_noiseparams should be used from now on
kwolekr
2014-12-10
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Add flags and lacunarity as new noise parameters
kwolekr
2014-12-07
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Schematics: Fix minetest.place_schematic() when defined by a Lua table
kwolekr
2014-12-06
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Don't corrupt stepheight when setting other properties
Ciaran Gultnieks
2014-11-26
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Add option 'eased' to NoiseParams
SmallJoker
2014-11-13
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Add Generator Element Management framework
kwolekr
2014-11-12
*
Split up mapgen.cpp
kwolekr
2014-11-01
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Add NodeResolver and clean up node name -> content ID resolution system
kwolekr
2014-10-26
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Custom collision boxes node property.
RealBadAngel
2014-10-19
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Add meshnode drawtype.
RealBadAngel
2014-10-18
*
Fix LuaJIT exception wrapper
Kahrl
2014-08-23
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Use "core" namespace internally
ShadowNinja
2014-05-08
*
Add proper lua api deprecated handling
sapier
2014-04-29
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Use integers instead of float values
BlockMen
2014-04-12
*
Remove lua_State parameter from LuaError::LuaError
ShadowNinja
2014-03-15
*
Revert "Make sure we get a stacktrace for as many lua errors as possible"
ShadowNinja
2014-03-15
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Make sure we get a stacktrace for as many lua errors as possible
Sfan5
2014-03-15
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Update set_mapgen_params and set_gen_notify Lua API to use new flag format
kwolekr
2014-03-08
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Add minetest.set_noiseparam_defaults() Lua API
kwolekr
2014-02-15
*
Define strlcpy on platforms that do not have it
kwolekr
2014-02-09
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Add capability to read table flag fields from Lua API
kwolekr
2014-02-09
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Make flag strings clear specified flag with 'no' prefix
kwolekr
2014-02-08
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Schematic: Read slice probability table from schematic descriptors
kwolekr
2014-01-19
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Add maximum recursion depth to read_json_value
ShadowNinja
2014-01-11
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Rename get_json_value to read_json_value
ShadowNinja
2014-01-11
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Fix InventoryList reading order
ShadowNinja
2013-12-30
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Don't throw a error when writing JSON fails
ShadowNinja
2013-12-18
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Add 'minetest.write_json'
ShadowNinja
2013-12-18
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Handle LuaErrors in Lua -> C++ calls on LuaJIT
ShadowNinja
2013-12-18
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Move script_run_callbacks to Lua
ShadowNinja
2013-12-07
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Shaders rework.
RealBadAngel
2013-12-03
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