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path: root/src/script/cpp_api/s_client.cpp
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* Clean up/improve some scriptapi error handling codesfan52021-09-10
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-28
* Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot2018-06-30
* CSM/SSM: Add on_mods_loaded callback (#7411)Loïc Blot2018-06-06
* Node definition manager refactor (#7016)Dániel Juhász2018-02-10
* [CSM] Remove `on_connect` callback (#6941)red-0012018-01-21
* [CSM] Add callback on open inventory (#5793)Vincent Glize2017-10-02
* CSM: Fix documentation error for register_on_*_chat_messages (#5917)DS2017-06-09
* Fix CSM crash (#5779)red-0012017-05-20
* [CSM] add `on_item_use` (#5544)red-0012017-05-06
* [CSM] Add event on_place_node API lua (#5548)Vincent Glize2017-04-29
* [CSM] Add event on_connect player API lua (#5540)Vincent Glize2017-04-08
* [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot2017-03-17
* [CSM] Add enable_client_modding param (default: false)nerzhul2017-03-13
* [CSM] Add `on_punchnode` callbackred-0012017-03-13
* [CSM] Add `on_dignode` callback (#5140)red-0012017-03-13
* [CSM] Add local formspecs. (#5094)red-0012017-03-13
* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-13
* [CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)Loïc Blot2017-03-13
* [CSM] Client side moddingLoic Blot2017-03-13