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path: root/src/script/cpp_api/s_entity.cpp
Commit message (Collapse)AuthorAge
* Fix object reference pushing functions when called from coroutinesShadowNinja2014-10-07
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* Use "core" namespace internallyShadowNinja2014-05-08
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* Only push the Lua error handler onceShadowNinja2014-04-27
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* Pass a errfunc to lua_pcall to get a tracebackShadowNinja2013-11-15
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
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* Add an option to disable object <-> object collision for Lua entitiesPilzAdam2013-07-20
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* Move scriptapi to separate folder (by sapier)sapier2013-05-25
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)