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s_env.cpp
Commit message (
Expand
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Author
Age
*
Overall improvements to log messages (#9598)
sfan5
2020-04-08
*
Check for 'action' field in ABMs & LBMs
SmallJoker
2019-07-27
*
Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
Loïc Blot
2018-06-30
*
LINT: add clang-tidy step (#6295)
Loïc Blot
2018-04-01
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
*
Make INodeDefManager::getIds return a vector, not a set
Kahrl
2017-09-12
*
Added lua tracebacks to some errors where you have been blind to what… (#5043)
sapier
2017-01-15
*
Emergeblocks: Fix occasional crash
Rogier
2016-10-16
*
s_env.{cpp, h} cleanups
est31
2016-03-07
*
Add minetest.register_lbm() to run code on block load only
est31
2016-03-07
*
Add callback parameter for core.emerge_area()
kwolekr
2015-11-02
*
ABMs: Make catch-up behaviour optional
paramat
2015-10-18
*
SAPI: Track last executed mod and include in error messages
kwolekr
2015-08-12
*
Expose mapgen parameters on scripting init
kwolekr
2014-12-29
*
Expose mapgen chunksize in on_mapgen_init callbacks
kwolekr
2014-12-14
*
Fix object reference pushing functions when called from coroutines
ShadowNinja
2014-10-07
*
Don't call a player event without having player to do a event for
sapier
2014-08-21
*
Use "core" namespace internally
ShadowNinja
2014-05-08
*
Fix heart + bubble bar size on different texture packs
sapier
2014-05-07
*
Make flag strings clear specified flag with 'no' prefix
kwolekr
2014-02-08
*
Fix crash when a error occurs in a globalstep callback
ShadowNinja
2014-02-03
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
kwolekr
2013-06-27
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25