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path: root/src/script/cpp_api/s_env.cpp
Commit message (Collapse)AuthorAge
* Make flag strings clear specified flag with 'no' prefixkwolekr2014-02-08
| | | | | Remove flagmask field from set_mapgen_params table Add small bits of needed documentation
* Fix crash when a error occurs in a globalstep callbackShadowNinja2014-02-03
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
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* Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr2013-06-27
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* Move scriptapi to separate folder (by sapier)sapier2013-05-25
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)