| Commit message (Collapse) | Author | Age |
|
|
|
|
|
|
|
|
| |
Add API for mods to hook liquid transformation events
Without this API, there is no reliable way for mods to be
notified when liquid transform modifies nodes and mods are
forced to poll for changes. This allows mods to detect
changes to flowing liquid nodes and liquid renewal using
event-driven logic.
|
|
|
|
| |
* Migrate cpp headers to pragma once
|
|
|
|
|
|
| |
* Replace string by-val passing with const reference
* Fix code style
* Remove redundant `int table` definition and indentation level
|
| |
|
|
|
|
|
| |
Add minetest.get_mapgen_params()
Deprecate minetest.register_on_mapgen_init()
|
|
|
|
|
|
|
| |
Add DPI support for statbar
Move heart+bubble bar to Lua HUD
Add statbar size (based upon an idea by blue42u)
Add support for customizing breath and statbar
|
| |
|
|
On the lua side, notably minetest.env:<function>(<args>) should now
be replaced by minetest.<function>(<args>).
The old way is and will stay supported for a long time.
Also:
Update and clean up lua_api.txt (by celeron55)
Move EnvRef to lua and remove add_rat and add_firefly (by kahrl)
Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
|