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path: root/src/script/cpp_api/s_item.cpp
Commit message (Expand)AuthorAge
* Fix builtin inventory list crash when size = 0 (#7297)SmallJoker2018-05-05
* Unkown nodes: Provide position on interact (#6505)SmallJoker2017-10-07
* Set placer to nil instead of a non-functional one in item_OnPlace (#6449)DTA72017-09-21
* Modernize source code: last part (#6285)Loïc Blot2017-08-20
* [CSM] Add event on_place_node API lua (#5548)Vincent Glize2017-04-29
* Add `get_wielded_item`red-0012017-03-13
* Add on_secondary_use when right clicking an item in the airAlex Ford2015-12-02
* Push error handler afresh each time lua_pcall is usedKahrl2015-08-27
* SAPI: Track last executed mod and include in error messageskwolekr2015-08-12
* Improve Script CPP API diagnosticskwolekr2015-08-05
* Fix object reference pushing functions when called from coroutinesShadowNinja2014-10-07
* Use "core" namespace internallyShadowNinja2014-05-08
* Only push the Lua error handler onceShadowNinja2014-04-27
* Add more informative error messages for inventory and item method errorsShadowNinja2014-03-15
* Pass a errfunc to lua_pcall to get a tracebackShadowNinja2013-11-15
* Add a callback: minetest.register_on_craft(itemstack, player,Novatux2013-11-01
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Move scriptapi to separate folder (by sapier)sapier2013-05-25