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s_item.cpp
Commit message (
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Author
Age
*
Fix item duplication if player dies during interact callback (alternative) (#...
sfan5
2021-10-25
*
Clean up/improve some scriptapi error handling code
sfan5
2021-09-10
*
Call on_secondary_use when object is right-clicked
sfan5
2019-11-10
*
Raycast: export exact pointing location (#6304)
Dániel Juhász
2018-08-16
*
Fix builtin inventory list crash when size = 0 (#7297)
SmallJoker
2018-05-05
*
Unkown nodes: Provide position on interact (#6505)
SmallJoker
2017-10-07
*
Set placer to nil instead of a non-functional one in item_OnPlace (#6449)
DTA7
2017-09-21
*
Modernize source code: last part (#6285)
Loïc Blot
2017-08-20
*
[CSM] Add event on_place_node API lua (#5548)
Vincent Glize
2017-04-29
*
Add `get_wielded_item`
red-001
2017-03-13
*
Add on_secondary_use when right clicking an item in the air
Alex Ford
2015-12-02
*
Push error handler afresh each time lua_pcall is used
Kahrl
2015-08-27
*
SAPI: Track last executed mod and include in error messages
kwolekr
2015-08-12
*
Improve Script CPP API diagnostics
kwolekr
2015-08-05
*
Fix object reference pushing functions when called from coroutines
ShadowNinja
2014-10-07
*
Use "core" namespace internally
ShadowNinja
2014-05-08
*
Only push the Lua error handler once
ShadowNinja
2014-04-27
*
Add more informative error messages for inventory and item method errors
ShadowNinja
2014-03-15
*
Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
2013-11-15
*
Add a callback: minetest.register_on_craft(itemstack, player,
Novatux
2013-11-01
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25