Commit message (Collapse) | Author | Age | |
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* | Push error handler afresh each time lua_pcall is used | Kahrl | 2015-08-27 |
| | | | | | Fixes "double fault" / "error in error handling" messages (issue #1423) and instead shows a complete backtrace. | ||
* | Improve Script CPP API diagnostics | kwolekr | 2015-08-05 |
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* | Replace instances of std::map<std::string, std::string> with StringMap | kwolekr | 2015-05-19 |
| | | | | | | Also, clean up surrounding code style Replace by-value parameter passing with const refs when possible Fix post-increment of iterators | ||
* | Add meshnode drawtype. | RealBadAngel | 2014-10-18 |
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* | Fix object reference pushing functions when called from coroutines | ShadowNinja | 2014-10-07 |
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* | Add optional framed glasslike drawtype | BlockMen | 2014-10-02 |
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* | Add firelike drawtype | TriBlade9 | 2014-09-21 |
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* | Only push the Lua error handler once | ShadowNinja | 2014-04-27 |
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* | Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks | ShadowNinja | 2014-01-23 |
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* | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | 2013-11-15 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Weather support | proller | 2013-07-27 |
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* | Leveled nodebox | proller | 2013-07-13 |
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* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) |