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path: root/src/script/cpp_api/s_node.h
Commit message (Expand)AuthorAge
* Remove nodeupdate completely (#6358)Rui2017-09-01
* Modernize source code: last part (#6285)Loïc Blot2017-08-20
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
* Add on_flood() callback.Auke Kok2017-04-22
* Replace instances of std::map<std::string, std::string> with StringMapkwolekr2015-05-19
* Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja2014-01-23
* Weather supportproller2013-07-27
* Fix class/struct forward declaration inconsistencies (good on ya, MSVC)Kahrl2013-06-06
* Move scriptapi to separate folder (by sapier)sapier2013-05-25
'n83' href='#n83'>83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196
advtrains.register_wagon("newlocomotive", {
	mesh="advtrains_engine_steam.b3d",
	textures = {"advtrains_engine_steam.png"},
	is_locomotive=true,
	drives_on={default=true},
	max_speed=10,
	seats = {
		{
			name="Driver Stand (left)",
			attach_offset={x=-5, y=10, z=-10},
			view_offset={x=0, y=6, z=0},
			driving_ctrl_access=true,
		},
		{
			name="Driver Stand (right)",
			attach_offset={x=5, y=10, z=-10},
			view_offset={x=0, y=6, z=0},
			driving_ctrl_access=true,
		},
	},
	visual_size = {x=1, y=1},
	wagon_span=1.85,
	collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
	update_animation=function(self, velocity)
		if self.old_anim_velocity~=advtrains.abs_ceil(velocity) then
			self.object:set_animation({x=1,y=80}, advtrains.abs_ceil(velocity)*15, 0, true)
			self.old_anim_velocity=advtrains.abs_ceil(velocity)
		end
	end,
	custom_on_activate = function(self, staticdata_table, dtime_s)
		minetest.add_particlespawner({
			amount = 10,
			time = 0,
		--  ^ If time is 0 has infinite lifespan and spawns the amount on a per-second base
			minpos = {x=0, y=2, z=1.2},
			maxpos = {x=0, y=2, z=1.2},
			minvel = {x=-0.2, y=1.8, z=-0.2},
			maxvel = {x=0.2, y=2, z=0.2},
			minacc = {x=0, y=-0.1, z=0},
			maxacc = {x=0, y=-0.3, z=0},
			minexptime = 2,
			maxexptime = 4,
			minsize = 1,
			maxsize = 5,
		--  ^ The particle's properties are random values in between the bounds:
		--  ^ minpos/maxpos, minvel/maxvel (velocity), minacc/maxacc (acceleration),
		--  ^ minsize/maxsize, minexptime/maxexptime (expirationtime)
			collisiondetection = true,
		--  ^ collisiondetection: if true uses collision detection
			vertical = false,
		--  ^ vertical: if true faces player using y axis only
			texture = "smoke_puff.png",
		--  ^ Uses texture (string)
			attached = self.object,
		})
	end,
	drops={"default:steelblock 4"},
}, "Steam Engine", "advtrains_engine_steam_inv.png")

advtrains.register_wagon("detailed_steam_engine", {
	mesh="advtrains_detailed_steam_engine.b3d",
	textures = {"advtrains_detailed_steam_engine.png"},
	is_locomotive=true,
	drives_on={default=true},
	max_speed=10,
	seats = {
		{
			name="Driver Stand (left)",
			attach_offset={x=-5, y=10, z=-10},
			view_offset={x=0, y=6, z=0},
			driving_ctrl_access=true,
		},
		{
			name="Driver Stand (right)",
			attach_offset={x=5, y=10, z=-10},
			view_offset={x=0, y=6, z=0},
			driving_ctrl_access=true,
		},
	},
	visual_size = {x=1, y=1},
	wagon_span=2.05,
	collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
	update_animation=function(self, velocity)
		if self.old_anim_velocity~=advtrains.abs_ceil(velocity) then
			self.object:set_animation({x=1,y=80}, advtrains.abs_ceil(velocity)*15, 0, true)
			self.old_anim_velocity=advtrains.abs_ceil(velocity)
		end
	end,
	custom_on_activate = function(self, staticdata_table, dtime_s)
		minetest.add_particlespawner({
			amount = 10,
			time = 0,
		--  ^ If time is 0 has infinite lifespan and spawns the amount on a per-second base
			minpos = {x=0, y=2.3, z=1.45},
			maxpos = {x=0, y=2.3, z=1.4},
			minvel = {x=-0.2, y=1.8, z=-0.2},
			maxvel = {x=0.2, y=2, z=0.2},
			minacc = {x=0, y=-0.1, z=0},
			maxacc = {x=0, y=-0.3, z=0},
			minexptime = 2,
			maxexptime = 4,
			minsize = 1,
			maxsize = 5,
		--  ^ The particle's properties are random values in between the bounds:
		--  ^ minpos/maxpos, minvel/maxvel (velocity), minacc/maxacc (acceleration),
		--  ^ minsize/maxsize, minexptime/maxexptime (expirationtime)
			collisiondetection = true,
		--  ^ collisiondetection: if true uses collision detection
			vertical = false,
		--  ^ vertical: if true faces player using y axis only
			texture = "smoke_puff.png",
		--  ^ Uses texture (string)
			attached = self.object,
		})
	end,
	drops={"default:steelblock 4"},
}, "Detailed Steam Engine", "advtrains_engine_steam_inv.png")

advtrains.register_wagon("wagon_default", {
	mesh="advtrains_passenger_wagon.b3d",
	textures = {"advtrains_wagon.png"},
	drives_on={default=true},
	max_speed=10,
	seats = {
		{
			name="1",
			attach_offset={x=-4, y=8, z=8},
			view_offset={x=0, y=0, z=0},
		},
		{
			name="2",
			attach_offset={x=4, y=8, z=8},
			view_offset={x=0, y=0, z=0},
		},
		{
			name="3",
			attach_offset={x=-4, y=8, z=-8},
			view_offset={x=0, y=0, z=0},
		},
		{
			name="4",
			attach_offset={x=4, y=8, z=-8},
			view_offset={x=0, y=0, z=0},
		},
	},
	visual_size = {x=1, y=1},
	wagon_span=3.1,
	collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
	drops={"default:steelblock 4"},
}, "Passenger Wagon", "advtrains_wagon_inv.png")
advtrains.register_wagon("wagon_box", {
	mesh="advtrains_wagon.b3d",
	textures = {"advtrains_wagon_box.png"},
	drives_on={default=true},
	max_speed=10,
	seats = {},
	visual_size = {x=1, y=1},
	wagon_span=1.8,
	collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
	drops={"default:steelblock 4"},
	has_inventory = true,
	get_inventory_formspec = function(self)
		return "size[8,11]"..
			"list[detached:advtrains_wgn_"..self.unique_id..";box;0,0;8,6;]"..
			"list[current_player;main;0,7;8,4;]"..
			"listring[]"
	end,
	inventory_list_sizes = {
		box=8*6,
	},
}, "Box Wagon", "advtrains_wagon_box_inv.png")

minetest.register_craft({
	output = 'advtrains:newlocomotive',
	recipe = {
		{'default:steelblock', 'default:steelblock', 'default:steelblock'},
		{'default:steelblock', 'dye:black', 'default:steelblock'},
		{'default:steelblock', 'default:steelblock', 'default:steelblock'},
	},
})
minetest.register_craft({
	output = 'advtrains:wagon_default',
	recipe = {
		{'default:steelblock', 'default:steelblock', 'default:steelblock'},
		{'default:steelblock', 'dye:dark_green', 'default:steelblock'},
		{'default:steelblock', 'default:steelblock', 'default:steelblock'},
	},
})
minetest.register_craft({
	output = 'advtrains:wagon_box',
	recipe = {
		{'default:steelblock', 'default:steelblock', 'default:steelblock'},
		{'default:steelblock', 'default:chest', 'default:steelblock'},
		{'default:steelblock', 'default:steelblock', 'default:steelblock'},
	},
})