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s_security.cpp
Commit message (
Expand
)
Author
Age
*
Load client mods into memory before execution.
sfan5
2019-11-09
*
Refactor loading of Lua code with mod security
sfan5
2019-11-09
*
CSM: Fix itemstack:get_meta() 'metadata' indexing error
SmallJoker
2019-09-14
*
Load CSM environment after the restrictions are known
SmallJoker
2019-09-14
*
Removed debug.upvaluejoin to prevent leak of insecure environment
y
2019-07-24
*
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
2018-11-28
*
Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
Loïc Blot
2018-06-30
*
Move `setlocale` from Lua to C++.
red-001
2018-02-08
*
Modernize source code: last part (#6285)
Loïc Blot
2017-08-20
*
Create a filesystem abstraction layer for CSM and only allow accessing files ...
red-001
2017-06-30
*
Plug two minor Leaks (#5603)
Auke Kok
2017-04-17
*
Block access to the `io` library
red-001
2017-03-19
*
[CSM] Improve security for client-sided mods (#5100)
red-001
2017-03-13
*
[CSM] Client side modding
Loic Blot
2017-03-13
*
Remove os.exit from the Lua secure sandbox (#5090)
Loïc Blot
2017-01-21
*
Security: Fix resolving of some relative paths
ShadowNinja
2016-12-20
*
Mod security: Allow read-only access to all mod paths
ShadowNinja
2016-12-20
*
Fix secure io.lines
ShadowNinja
2016-11-24
*
Fix secure io.open without mode
ShadowNinja
2016-11-24
*
Fix memory leak in ::safeLoadFile (#4730)
Zeno-
2016-11-05
*
couple of memory leaks fixes.
David Carlier
2016-08-10
*
Remove unused code in s_security.cpp (#4172)
Zeno-
2016-05-30
*
Remove debug.getupvalue from the Lua sandbox whitelist
ShadowNinja
2016-03-03
*
Use numeric indices and raw table access with LUA_REGISTRYINDEX
Kahrl
2015-08-27
*
dofile error reporting for syntax errors
est31
2015-06-12
*
Fix Windows build, clean up included headers
SmallJoker
2015-05-22
*
Add mod security
ShadowNinja
2015-05-16