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Commit message (
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Author
Age
...
*
Revert "Make sure we get a stacktrace for as many lua errors as possible"
ShadowNinja
2014-03-15
*
Make sure we get a stacktrace for as many lua errors as possible
Sfan5
2014-03-15
*
Pass arguments by reference
Selat
2014-03-12
*
Correct misleading detached inventory error message
Ciaran Gultnieks
2014-03-09
*
Make flag strings clear specified flag with 'no' prefix
kwolekr
2014-02-08
*
Fix crash when a error occurs in a globalstep callback
ShadowNinja
2014-02-03
*
Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
ShadowNinja
2014-01-23
*
Log guilty node name when allow_metadata_inventory_move/put/take fails
Kahrl
2013-12-18
*
Handle LuaErrors in Lua -> C++ calls on LuaJIT
ShadowNinja
2013-12-18
*
Add 'on_prejoinplayer' callback
kaeza
2013-12-12
*
Cleanup jthread and fix win32 build
sapier
2013-12-01
*
Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
2013-11-15
*
Add a callback: minetest.register_on_craft(itemstack, player,
Novatux
2013-11-01
*
Always use builtin JThread library
kwolekr
2013-09-15
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Allow mods to listen to cheat detections using minetest.register_on_cheat()
Perttu Ahola
2013-08-04
*
Weather support
proller
2013-07-27
*
Add an option to disable object <-> object collision for Lua entities
PilzAdam
2013-07-20
*
Leveled nodebox
proller
2013-07-13
*
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
kwolekr
2013-06-27
*
Add LuaVoxelManip
kwolekr
2013-06-27
*
Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
Kahrl
2013-06-06
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25
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