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Commit message (
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Author
Age
...
*
[CSM] Remove `on_connect` callback (#6941)
red-001
2018-01-21
*
[CSM] Don't load the IO library. (#6087)
red-001
2018-01-04
*
Fix crash on can_bypass_userlimit returning non-boolean
rubenwardy
2018-01-03
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
*
Unkown nodes: Provide position on interact (#6505)
SmallJoker
2017-10-07
*
[CSM] Add callback on open inventory (#5793)
Vincent Glize
2017-10-02
*
Implement mod communication channels (#6351)
Loïc Blot
2017-09-26
*
Set placer to nil instead of a non-functional one in item_OnPlace (#6449)
DTA7
2017-09-21
*
on_death: Fix callback number of pushed arguments (Fixes #6451)
SmallJoker
2017-09-21
*
ServerEnv: Clean up object lifecycle handling (#6414)
sfan5
2017-09-15
*
Make INodeDefManager::getIds return a vector, not a set
Kahrl
2017-09-12
*
Implement minetest.register_can_bypass_userlimit (#6369)
Loïc Blot
2017-09-04
*
Remove nodeupdate completely (#6358)
Rui
2017-09-01
*
Modernize source code: last part (#6285)
Loïc Blot
2017-08-20
*
Optimize headers (part 2) (#6272)
Loïc Blot
2017-08-18
*
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-08-17
*
Cleanup various headers to reduce compilation times (#6255)
Loïc Blot
2017-08-16
*
Add LuaEntity on_death callback (#6177)
Loïc Blot
2017-07-27
*
Add 'plantlike_rooted' drawtype
number Zero
2017-07-11
*
Expose getPointedThing to Lua
Dániel Juhász
2017-07-07
*
Create a filesystem abstraction layer for CSM and only allow accessing files ...
red-001
2017-06-30
*
C++11 cleanup on constructors (#6000)
Vincent Glize
2017-06-19
*
Remove threads.h and replace its definitions with their C++11 equivalents (#5...
ShadowNinja
2017-06-11
*
C++11 patchset 6: forbid object copy using assigment/copy function deleters (...
Loïc Blot
2017-06-10
*
Order es_DrawType exactly like enum NodeDrawType in nodedef.h (#5946)
Thomas--S
2017-06-10
*
CSM: Fix documentation error for register_on_*_chat_messages (#5917)
DS
2017-06-09
*
Use C++11 mutexes only (remove compat code) (#5922)
Loïc Blot
2017-06-06
*
Fix CSM crash (#5779)
red-001
2017-05-20
*
Fix a warning pointed by GCC 7.1
Loic Blot
2017-05-18
*
Use a settings object for the main settings
ShadowNinja
2017-05-06
*
[CSM] add `on_item_use` (#5544)
red-001
2017-05-06
*
[CSM] Add event on_place_node API lua (#5548)
Vincent Glize
2017-04-29
*
Fix various points reported by cppcheck (#5656)
Loïc Blot
2017-04-25
*
Pass clang-format on various cpp/header files (#5559)
Loïc Blot
2017-04-23
*
Add on_flood() callback.
Auke Kok
2017-04-22
*
Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)
Loïc Blot
2017-04-20
*
Plug two minor Leaks (#5603)
Auke Kok
2017-04-17
*
Hardware coloring for itemstacks
Dániel Juhász
2017-04-08
*
code style fix on src/script/cpp_api/s_client.h
Loic Blot
2017-04-08
*
[CSM] Add event on_connect player API lua (#5540)
Vincent Glize
2017-04-08
*
Pass clang-format on 14 trivial header files fixes
Loic Blot
2017-04-07
*
Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVEL
paramat
2017-03-30
*
Block access to the `io` library
red-001
2017-03-19
*
[CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)
Loïc Blot
2017-03-17
*
Add `get_wielded_item`
red-001
2017-03-13
*
[CSM] Add enable_client_modding param (default: false)
nerzhul
2017-03-13
*
[CSM] Add `on_punchnode` callback
red-001
2017-03-13
*
[CSM] Add `on_dignode` callback (#5140)
red-001
2017-03-13
*
[CSM] Improve security for client-sided mods (#5100)
red-001
2017-03-13
*
[CSM] Add local formspecs. (#5094)
red-001
2017-03-13
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