| Commit message (Expand) | Author | Age |
... | |
* | Use LuaErrors in security check macros | ShadowNinja | 2016-03-07 |
* | Remove debug.getupvalue from the Lua sandbox whitelist | ShadowNinja | 2016-03-03 |
* | Fix C++11 compilability | est31 | 2016-01-23 |
* | Add on_secondary_use when right clicking an item in the air | Alex Ford | 2015-12-02 |
* | Add callback parameter for core.emerge_area() | kwolekr | 2015-11-02 |
* | Fix Lua scripting synchronization | kwolekr | 2015-11-01 |
* | Fix server crashing on Lua errors | ShadowNinja | 2015-10-31 |
* | Remove some abort() calls | est31 | 2015-10-26 |
* | ABMs: Make catch-up behaviour optional | paramat | 2015-10-18 |
* | Add new ContentParamType2 "CPT2_DEGROTATE" | est31 | 2015-10-04 |
* | Push error handler afresh each time lua_pcall is used | Kahrl | 2015-08-27 |
* | Use numeric indices and raw table access with LUA_REGISTRYINDEX | Kahrl | 2015-08-27 |
* | Clean up threading | ShadowNinja | 2015-08-23 |
* | SAPI: Track last executed mod and include in error messages | kwolekr | 2015-08-12 |
* | Display Lua memory usage at the time of Out-of-Memory error | kwolekr | 2015-08-10 |
* | Improve Script CPP API diagnostics | kwolekr | 2015-08-05 |
* | Optional reconnect functionality | est31 | 2015-07-23 |
* | Fix code style from recent commits and add misc. optimizations | kwolekr | 2015-07-02 |
* | Add Lua errors to error dialog | rubenwardy | 2015-06-29 |
* | Add minetest.register_on_player_hpchange | TeTpaAka | 2015-06-13 |
* | dofile error reporting for syntax errors | est31 | 2015-06-12 |
* | Fix uninitialized variable error | est31 | 2015-06-02 |
* | Fix Windows build, clean up included headers | SmallJoker | 2015-05-22 |
* | Replace instances of std::map<std::string, std::string> with StringMap | kwolekr | 2015-05-19 |
* | Add mod security | ShadowNinja | 2015-05-16 |
* | Add minetest.register_on_punchplayer | Brandon | 2015-05-15 |
* | Clean up and tweak build system | ShadowNinja | 2015-03-27 |
* | For usages of assert() that are meant to persist in Release builds (when NDEB... | Craig Robbins | 2015-03-07 |
* | Performance fixes. | onkrot | 2015-01-13 |
* | Expose mapgen parameters on scripting init | kwolekr | 2014-12-29 |
* | Expose mapgen chunksize in on_mapgen_init callbacks | kwolekr | 2014-12-14 |
* | Simplify loading of Android version of menu | ShadowNinja | 2014-11-20 |
* | Add meshnode drawtype. | RealBadAngel | 2014-10-18 |
* | Fix object reference pushing functions when called from coroutines | ShadowNinja | 2014-10-07 |
* | Add optional framed glasslike drawtype | BlockMen | 2014-10-02 |
* | Add firelike drawtype | TriBlade9 | 2014-09-21 |
* | Don't call a player event without having player to do a event for | sapier | 2014-08-21 |
* | Fix over-poping and only push the core once | ShadowNinja | 2014-05-30 |
* | Use "core" namespace internally | ShadowNinja | 2014-05-08 |
* | Organize builtin into subdirectories | ShadowNinja | 2014-05-07 |
* | Fix heart + bubble bar size on different texture packs | sapier | 2014-05-07 |
* | Fix code style of async API | ShadowNinja | 2014-04-27 |
* | Remove dependency on marshal and many other async changes | ShadowNinja | 2014-04-27 |
* | Only push the Lua error handler once | ShadowNinja | 2014-04-27 |
* | Fix all warnings reported by clang | Sfan5 | 2014-04-15 |
* | Add more informative error messages for inventory and item method errors | ShadowNinja | 2014-03-15 |
* | Remove lua_State parameter from LuaError::LuaError | ShadowNinja | 2014-03-15 |
* | Revert "Make sure we get a stacktrace for as many lua errors as possible" | ShadowNinja | 2014-03-15 |
* | Make sure we get a stacktrace for as many lua errors as possible | Sfan5 | 2014-03-15 |
* | Pass arguments by reference | Selat | 2014-03-12 |