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path: root/src/script/cpp_api
Commit message (Expand)AuthorAge
* CSM: Fix itemstack:get_meta() 'metadata' indexing errorSmallJoker2019-09-14
* Load CSM environment after the restrictions are knownSmallJoker2019-09-14
* Merge pull request #8776 from osjc/FixGetNodeJozef Behran2019-08-10
* Allow customizing chat message format (#8529)ANAND2019-08-08
* Move the clamping of hp/breath when their maximums change to read_object_prop...Beha2019-07-30
* Check for 'action' field in ABMs & LBMsSmallJoker2019-07-27
* Removed debug.upvaluejoin to prevent leak of insecure environmenty2019-07-24
* Add node field to PlayerHPChangeReason table (#8368)Paul Ouellette2019-04-11
* HPChange Reason: Fix push after free, and type being overwritten (#8359)rubenwardy2019-03-12
* Consistent HP and damage types (#8167)SmallJoker2019-02-10
* Fix wrong code comment (#8061)DS2019-01-06
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-28
* Raycast: export exact pointing location (#6304)Dániel Juhász2018-08-16
* Add a MSVC / Windows compatible snprintf function (#7353)nOOb31672018-07-22
* Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot2018-06-30
* CSM/SSM: Add on_mods_loaded callback (#7411)Loïc Blot2018-06-06
* Fix builtin inventory list crash when size = 0 (#7297)SmallJoker2018-05-05
* Allow damage for attached objects, add attach/detach callbacks (#6786)SmallJoker2018-04-30
* Add online content repositoryrubenwardy2018-04-19
* Run callback in IDropAction, refactor function argumentsSmallJoker2018-04-02
* Add player inventory callbacksSmallJoker2018-04-02
* LINT: add clang-tidy step (#6295)Loïc Blot2018-04-01
* Fix a warning reported by clangLoic Blot2018-03-29
* Add reasons to on_dieplayer and on_hpchangeAndrew Ward2018-03-28
* Add `on_auth_fail` callback (#7039)red-0012018-02-15
* Node definition manager refactor (#7016)Dániel Juhász2018-02-10
* Move `setlocale` from Lua to C++.red-0012018-02-08
* [CSM] Don't Load the package library (#6944)red-0012018-01-22
* Change include from "cmake_config.h" to "config.h"Wayward One2018-01-21
* [CSM] Remove `on_connect` callback (#6941)red-0012018-01-21
* [CSM] Don't load the IO library. (#6087)red-0012018-01-04
* Fix crash on can_bypass_userlimit returning non-booleanrubenwardy2018-01-03
* Move files to subdirectories (#6599)Vitaliy2017-11-08
* Unkown nodes: Provide position on interact (#6505)SmallJoker2017-10-07
* [CSM] Add callback on open inventory (#5793)Vincent Glize2017-10-02
* Implement mod communication channels (#6351)Loïc Blot2017-09-26
* Set placer to nil instead of a non-functional one in item_OnPlace (#6449)DTA72017-09-21
* on_death: Fix callback number of pushed arguments (Fixes #6451)SmallJoker2017-09-21
* ServerEnv: Clean up object lifecycle handling (#6414)sfan52017-09-15
* Make INodeDefManager::getIds return a vector, not a setKahrl2017-09-12
* Implement minetest.register_can_bypass_userlimit (#6369)Loïc Blot2017-09-04
* Remove nodeupdate completely (#6358)Rui2017-09-01
* Modernize source code: last part (#6285)Loïc Blot2017-08-20
* Optimize headers (part 2) (#6272)Loïc Blot2017-08-18
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-16
* Add LuaEntity on_death callback (#6177)Loïc Blot2017-07-27
* Add 'plantlike_rooted' drawtypenumber Zero2017-07-11
* Expose getPointedThing to LuaDániel Juhász2017-07-07
* Create a filesystem abstraction layer for CSM and only allow accessing files ...red-0012017-06-30
ref='#n456'>456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500
/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#include <IrrCompileConfig.h>
#include "settings.h"
#include "porting.h"
#include "filesys.h"
#include "config.h"
#include "constants.h"
#include "porting.h"
#include "mapgen/mapgen.h" // Mapgen::setDefaultSettings
#include "util/string.h"

void set_default_settings(Settings *settings)
{
	// Client and server
	settings->setDefault("language", "");
	settings->setDefault("name", "");
	settings->setDefault("bind_address", "");
	settings->setDefault("serverlist_url", "servers.minetest.net");

	// Client
	settings->setDefault("address", "");
	settings->setDefault("enable_sound", "true");
	settings->setDefault("sound_volume", "0.8");
	settings->setDefault("mute_sound", "false");
	settings->setDefault("enable_mesh_cache", "false");
	settings->setDefault("mesh_generation_interval", "0");
	settings->setDefault("meshgen_block_cache_size", "20");
	settings->setDefault("enable_vbo", "true");
	settings->setDefault("free_move", "false");
	settings->setDefault("pitch_move", "false");
	settings->setDefault("fast_move", "false");
	settings->setDefault("noclip", "false");
	settings->setDefault("screenshot_path", ".");
	settings->setDefault("screenshot_format", "png");
	settings->setDefault("screenshot_quality", "0");
	settings->setDefault("client_unload_unused_data_timeout", "600");
	settings->setDefault("client_mapblock_limit", "5000");
	settings->setDefault("enable_build_where_you_stand", "false");
	settings->setDefault("curl_timeout", "5000");
	settings->setDefault("curl_parallel_limit", "8");
	settings->setDefault("curl_file_download_timeout", "300000");
	settings->setDefault("curl_verify_cert", "true");
	settings->setDefault("enable_remote_media_server", "true");
	settings->setDefault("enable_client_modding", "false");
	settings->setDefault("max_out_chat_queue_size", "20");
	settings->setDefault("pause_on_lost_focus", "false");
	settings->setDefault("enable_register_confirmation", "true");

	// Keymap
	settings->setDefault("remote_port", "30000");
	settings->setDefault("keymap_forward", "KEY_KEY_W");
	settings->setDefault("keymap_autoforward", "");
	settings->setDefault("keymap_backward", "KEY_KEY_S");
	settings->setDefault("keymap_left", "KEY_KEY_A");
	settings->setDefault("keymap_right", "KEY_KEY_D");
	settings->setDefault("keymap_jump", "KEY_SPACE");
	settings->setDefault("keymap_sneak", "KEY_LSHIFT");
	settings->setDefault("keymap_drop", "KEY_KEY_Q");
	settings->setDefault("keymap_zoom", "KEY_KEY_Z");
	settings->setDefault("keymap_inventory", "KEY_KEY_I");
	settings->setDefault("keymap_special1", "KEY_KEY_E");
	settings->setDefault("keymap_chat", "KEY_KEY_T");
	settings->setDefault("keymap_cmd", "/");
	settings->setDefault("keymap_cmd_local", ".");
	settings->setDefault("keymap_minimap", "KEY_F9");
	settings->setDefault("keymap_console", "KEY_F10");
	settings->setDefault("keymap_rangeselect", "KEY_KEY_R");
	settings->setDefault("keymap_freemove", "KEY_KEY_K");
	settings->setDefault("keymap_pitchmove", "KEY_KEY_P");
	settings->setDefault("keymap_fastmove", "KEY_KEY_J");
	settings->setDefault("keymap_noclip", "KEY_KEY_H");
	settings->setDefault("keymap_hotbar_next", "KEY_KEY_N");
	settings->setDefault("keymap_hotbar_previous", "KEY_KEY_B");
	settings->setDefault("keymap_mute", "KEY_KEY_M");
	settings->setDefault("keymap_increase_volume", "");
	settings->setDefault("keymap_decrease_volume", "");
	settings->setDefault("keymap_cinematic", "");
	settings->setDefault("keymap_toggle_hud", "KEY_F1");
	settings->setDefault("keymap_toggle_chat", "KEY_F2");
	settings->setDefault("keymap_toggle_fog", "KEY_F3");
#if DEBUG
	settings->setDefault("keymap_toggle_update_camera", "KEY_F4");
#else
	settings->setDefault("keymap_toggle_update_camera", "");
#endif
	settings->setDefault("keymap_toggle_debug", "KEY_F5");
	settings->setDefault("keymap_toggle_profiler", "KEY_F6");
	settings->setDefault("keymap_camera_mode", "KEY_F7");
	settings->setDefault("keymap_screenshot", "KEY_F12");
	settings->setDefault("keymap_increase_viewing_range_min", "+");
	settings->setDefault("keymap_decrease_viewing_range_min", "-");
	settings->setDefault("keymap_slot1", "KEY_KEY_1");
	settings->setDefault("keymap_slot2", "KEY_KEY_2");
	settings->setDefault("keymap_slot3", "KEY_KEY_3");
	settings->setDefault("keymap_slot4", "KEY_KEY_4");
	settings->setDefault("keymap_slot5", "KEY_KEY_5");
	settings->setDefault("keymap_slot6", "KEY_KEY_6");
	settings->setDefault("keymap_slot7", "KEY_KEY_7");
	settings->setDefault("keymap_slot8", "KEY_KEY_8");
	settings->setDefault("keymap_slot9", "KEY_KEY_9");
	settings->setDefault("keymap_slot10", "KEY_KEY_0");
	settings->setDefault("keymap_slot11", "");
	settings->setDefault("keymap_slot12", "");
	settings->setDefault("keymap_slot13", "");
	settings->setDefault("keymap_slot14", "");
	settings->setDefault("keymap_slot15", "");
	settings->setDefault("keymap_slot16", "");
	settings->setDefault("keymap_slot17", "");
	settings->setDefault("keymap_slot18", "");
	settings->setDefault("keymap_slot19", "");
	settings->setDefault("keymap_slot20", "");
	settings->setDefault("keymap_slot21", "");
	settings->setDefault("keymap_slot22", "");
	settings->setDefault("keymap_slot23", "");
	settings->setDefault("keymap_slot24", "");
	settings->setDefault("keymap_slot25", "");
	settings->setDefault("keymap_slot26", "");
	settings->setDefault("keymap_slot27", "");
	settings->setDefault("keymap_slot28", "");
	settings->setDefault("keymap_slot29", "");
	settings->setDefault("keymap_slot30", "");
	settings->setDefault("keymap_slot31", "");
	settings->setDefault("keymap_slot32", "");

	// Some (temporary) keys for debugging
	settings->setDefault("keymap_quicktune_prev", "KEY_HOME");
	settings->setDefault("keymap_quicktune_next", "KEY_END");
	settings->setDefault("keymap_quicktune_dec", "KEY_NEXT");
	settings->setDefault("keymap_quicktune_inc", "KEY_PRIOR");

	// Visuals
#ifdef NDEBUG
	settings->setDefault("show_debug", "false");
#else
	settings->setDefault("show_debug", "true");
#endif
	settings->setDefault("fsaa", "0");
	settings->setDefault("undersampling", "0");
	settings->setDefault("world_aligned_mode", "enable");
	settings->setDefault("autoscale_mode", "disable");
	settings->setDefault("enable_fog", "true");
	settings->setDefault("fog_start", "0.4");
	settings->setDefault("3d_mode", "none");
	settings->setDefault("3d_paralax_strength", "0.025");
	settings->setDefault("tooltip_show_delay", "400");
	settings->setDefault("tooltip_append_itemname", "false");
	settings->setDefault("fps_max", "60");
	settings->setDefault("pause_fps_max", "20");
	settings->setDefault("viewing_range", "100");
	settings->setDefault("near_plane", "0.1");
	settings->setDefault("screen_w", "1024");
	settings->setDefault("screen_h", "600");
	settings->setDefault("autosave_screensize", "true");
	settings->setDefault("fullscreen", "false");
	settings->setDefault("fullscreen_bpp", "24");
	settings->setDefault("vsync", "false");
	settings->setDefault("fov", "72");
	settings->setDefault("leaves_style", "fancy");
	settings->setDefault("connected_glass", "false");
	settings->setDefault("smooth_lighting", "true");
	settings->setDefault("lighting_alpha", "0.0");
	settings->setDefault("lighting_beta", "1.5");
	settings->setDefault("display_gamma", "1.0");
	settings->setDefault("lighting_boost", "0.2");
	settings->setDefault("lighting_boost_center", "0.5");
	settings->setDefault("lighting_boost_spread", "0.2");
	settings->setDefault("texture_path", "");
	settings->setDefault("shader_path", "");
#if ENABLE_GLES
#ifdef _IRR_COMPILE_WITH_OGLES1_
	settings->setDefault("video_driver", "ogles1");
#else
	settings->setDefault("video_driver", "ogles2");
#endif
#else
	settings->setDefault("video_driver", "opengl");
#endif
	settings->setDefault("cinematic", "false");
	settings->setDefault("camera_smoothing", "0");
	settings->setDefault("cinematic_camera_smoothing", "0.7");
	settings->setDefault("enable_clouds", "true");
	settings->setDefault("view_bobbing_amount", "1.0");
	settings->setDefault("fall_bobbing_amount", "0.03");
	settings->setDefault("enable_3d_clouds", "true");
	settings->setDefault("cloud_radius", "12");
	settings->setDefault("menu_clouds", "true");
	settings->setDefault("opaque_water", "false");
	settings->setDefault("console_height", "0.6");
	settings->setDefault("console_color", "(0,0,0)");
	settings->setDefault("console_alpha", "200");
	settings->setDefault("formspec_fullscreen_bg_color", "(0,0,0)");
	settings->setDefault("formspec_fullscreen_bg_opacity", "140");
	settings->setDefault("formspec_default_bg_color", "(0,0,0)");
	settings->setDefault("formspec_default_bg_opacity", "140");
	settings->setDefault("selectionbox_color", "(0,0,0)");
	settings->setDefault("selectionbox_width", "2");
	settings->setDefault("node_highlighting", "box");
	settings->setDefault("crosshair_color", "(255,255,255)");
	settings->setDefault("crosshair_alpha", "255");
	settings->setDefault("recent_chat_messages", "6");
	settings->setDefault("hud_scaling", "1.0");
	settings->setDefault("gui_scaling", "1.0");
	settings->setDefault("gui_scaling_filter", "false");
	settings->setDefault("gui_scaling_filter_txr2img", "true");
	settings->setDefault("desynchronize_mapblock_texture_animation", "true");
	settings->setDefault("hud_hotbar_max_width", "1.0");
	settings->setDefault("enable_local_map_saving", "false");
	settings->setDefault("show_entity_selectionbox", "true");
	settings->setDefault("texture_clean_transparent", "false");
	settings->setDefault("texture_min_size", "64");
	settings->setDefault("ambient_occlusion_gamma", "2.2");
#if ENABLE_GLES
	settings->setDefault("enable_shaders", "false");
#else
	settings->setDefault("enable_shaders", "true");
#endif
	settings->setDefault("enable_particles", "true");
	settings->setDefault("arm_inertia", "true");

	settings->setDefault("enable_minimap", "true");
	settings->setDefault("minimap_shape_round", "true");
	settings->setDefault("minimap_double_scan_height", "true");

	// Effects
	settings->setDefault("directional_colored_fog", "true");
	settings->setDefault("inventory_items_animations", "false");
	settings->setDefault("mip_map", "false");
	settings->setDefault("anisotropic_filter", "false");
	settings->setDefault("bilinear_filter", "false");
	settings->setDefault("trilinear_filter", "false");
	settings->setDefault("tone_mapping", "false");
	settings->setDefault("enable_bumpmapping", "false");
	settings->setDefault("enable_parallax_occlusion", "false");
	settings->setDefault("generate_normalmaps", "false");
	settings->setDefault("normalmaps_strength", "0.6");
	settings->setDefault("normalmaps_smooth", "1");
	settings->setDefault("parallax_occlusion_mode", "1");
	settings->setDefault("parallax_occlusion_iterations", "4");
	settings->setDefault("parallax_occlusion_scale", "0.08");
	settings->setDefault("parallax_occlusion_bias", "0.04");
	settings->setDefault("enable_waving_water", "false");
	settings->setDefault("water_wave_height", "1.0");
	settings->setDefault("water_wave_length", "20.0");
	settings->setDefault("water_wave_speed", "5.0");
	settings->setDefault("enable_waving_leaves", "false");
	settings->setDefault("enable_waving_plants", "false");


	// Input
	settings->setDefault("invert_mouse", "false");
	settings->setDefault("mouse_sensitivity", "0.2");
	settings->setDefault("repeat_rightclick_time", "0.25");
	settings->setDefault("safe_dig_and_place", "false");
	settings->setDefault("random_input", "false");
	settings->setDefault("aux1_descends", "false");
	settings->setDefault("doubletap_jump", "false");
	settings->setDefault("always_fly_fast", "true");
#ifdef __ANDROID__
	settings->setDefault("autojump", "true");
#else
	settings->setDefault("autojump", "false");
#endif
	settings->setDefault("continuous_forward", "false");
	settings->setDefault("enable_joysticks", "false");
	settings->setDefault("joystick_id", "0");
	settings->setDefault("joystick_type", "");
	settings->setDefault("repeat_joystick_button_time", "0.17");
	settings->setDefault("joystick_frustum_sensitivity", "170");

	// Main menu
	settings->setDefault("main_menu_style", "full");
	settings->setDefault("main_menu_path", "");
	settings->setDefault("serverlist_file", "favoriteservers.txt");

#if USE_FREETYPE
	settings->setDefault("freetype", "true");
	settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "Arimo-Regular.ttf"));
	settings->setDefault("font_path_italic", porting::getDataPath("fonts" DIR_DELIM "Arimo-Italic.ttf"));
	settings->setDefault("font_path_bold", porting::getDataPath("fonts" DIR_DELIM "Arimo-Bold.ttf"));
	settings->setDefault("font_path_bold_italic", porting::getDataPath("fonts" DIR_DELIM "Arimo-BoldItalic.ttf"));
	settings->setDefault("font_bold", "false");
	settings->setDefault("font_italic", "false");
	settings->setDefault("font_shadow", "1");
	settings->setDefault("font_shadow_alpha", "127");
	settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "Cousine-Regular.ttf"));
	settings->setDefault("mono_font_path_italic", porting::getDataPath("fonts" DIR_DELIM "Cousine-Italic.ttf"));
	settings->setDefault("mono_font_path_bold", porting::getDataPath("fonts" DIR_DELIM "Cousine-Bold.ttf"));
	settings->setDefault("mono_font_path_bold_italic", porting::getDataPath("fonts" DIR_DELIM "Cousine-BoldItalic.ttf"));
	settings->setDefault("fallback_font_path", porting::getDataPath("fonts" DIR_DELIM "DroidSansFallbackFull.ttf"));

	settings->setDefault("fallback_font_shadow", "1");
	settings->setDefault("fallback_font_shadow_alpha", "128");

	std::string font_size_str = std::to_string(TTF_DEFAULT_FONT_SIZE);

	settings->setDefault("fallback_font_size", font_size_str);
#else
	settings->setDefault("freetype", "false");
	settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans"));
	settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans"));

	std::string font_size_str = std::to_string(DEFAULT_FONT_SIZE);
#endif
	settings->setDefault("font_size", font_size_str);
	settings->setDefault("mono_font_size", font_size_str);
	settings->setDefault("contentdb_url", "https://content.minetest.net");
#ifdef __ANDROID__
	settings->setDefault("contentdb_flag_blacklist", "nonfree, android_default");
#else
	settings->setDefault("contentdb_flag_blacklist", "nonfree, desktop_default");
#endif


	// Server
	settings->setDefault("disable_escape_sequences", "false");
	settings->setDefault("strip_color_codes", "false");

	// Network
	settings->setDefault("enable_ipv6", "true");
	settings->setDefault("ipv6_server", "false");
	settings->setDefault("max_packets_per_iteration","1024");
	settings->setDefault("port", "30000");
	settings->setDefault("strict_protocol_version_checking", "false");
	settings->setDefault("player_transfer_distance", "0");
	settings->setDefault("max_simultaneous_block_sends_per_client", "40");
	settings->setDefault("time_send_interval", "5");

	settings->setDefault("default_game", "minetest");
	settings->setDefault("motd", "");
	settings->setDefault("max_users", "15");
	settings->setDefault("creative_mode", "false");
	settings->setDefault("enable_damage", "true");
	settings->setDefault("default_password", "");
	settings->setDefault("default_privs", "interact, shout");
	settings->setDefault("enable_pvp", "true");
	settings->setDefault("enable_mod_channels", "false");
	settings->setDefault("disallow_empty_password", "false");
	settings->setDefault("disable_anticheat", "false");
	settings->setDefault("enable_rollback_recording", "false");
#ifdef NDEBUG
	settings->setDefault("deprecated_lua_api_handling", "legacy");
#else
	settings->setDefault("deprecated_lua_api_handling", "log");
#endif

	settings->setDefault("kick_msg_shutdown", "Server shutting down.");
	settings->setDefault("kick_msg_crash", "This server has experienced an internal error. You will now be disconnected.");
	settings->setDefault("ask_reconnect_on_crash", "false");

	settings->setDefault("chat_message_format", "<@name> @message");
	settings->setDefault("profiler_print_interval", "0");
	settings->setDefault("active_object_send_range_blocks", "4");
	settings->setDefault("active_block_range", "3");
	//settings->setDefault("max_simultaneous_block_sends_per_client", "1");
	// This causes frametime jitter on client side, or does it?
	settings->setDefault("max_block_send_distance", "10");
	settings->setDefault("block_send_optimize_distance", "4");
	settings->setDefault("server_side_occlusion_culling", "true");
	settings->setDefault("csm_restriction_flags", "62");
	settings->setDefault("csm_restriction_noderange", "0");
	settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096");
	settings->setDefault("time_speed", "72");
	settings->setDefault("world_start_time", "6125");
	settings->setDefault("server_unload_unused_data_timeout", "29");
	settings->setDefault("max_objects_per_block", "64");
	settings->setDefault("server_map_save_interval", "5.3");
	settings->setDefault("chat_message_max_size", "500");
	settings->setDefault("chat_message_limit_per_10sec", "8.0");
	settings->setDefault("chat_message_limit_trigger_kick", "50");
	settings->setDefault("sqlite_synchronous", "2");
	settings->setDefault("full_block_send_enable_min_time_from_building", "2.0");
	settings->setDefault("dedicated_server_step", "0.09");
	settings->setDefault("active_block_mgmt_interval", "2.0");
	settings->setDefault("abm_interval", "1.0");
	settings->setDefault("nodetimer_interval", "0.2");
	settings->setDefault("ignore_world_load_errors", "false");
	settings->setDefault("remote_media", "");
	settings->setDefault("debug_log_level", "action");
	settings->setDefault("debug_log_size_max", "50");
	settings->setDefault("emergequeue_limit_total", "512");
	settings->setDefault("emergequeue_limit_diskonly", "64");
	settings->setDefault("emergequeue_limit_generate", "64");
	settings->setDefault("num_emerge_threads", "1");
	settings->setDefault("secure.enable_security", "true");
	settings->setDefault("secure.trusted_mods", "");
	settings->setDefault("secure.http_mods", "");

	// Physics
	settings->setDefault("movement_acceleration_default", "3");
	settings->setDefault("movement_acceleration_air", "2");
	settings->setDefault("movement_acceleration_fast", "10");
	settings->setDefault("movement_speed_walk", "4");
	settings->setDefault("movement_speed_crouch", "1.35");
	settings->setDefault("movement_speed_fast", "20");
	settings->setDefault("movement_speed_climb", "3");
	settings->setDefault("movement_speed_jump", "6.5");
	settings->setDefault("movement_liquid_fluidity", "1");
	settings->setDefault("movement_liquid_fluidity_smooth", "0.5");
	settings->setDefault("movement_liquid_sink", "10");
	settings->setDefault("movement_gravity", "9.81");

	// Liquids
	settings->setDefault("liquid_loop_max", "100000");
	settings->setDefault("liquid_queue_purge_time", "0");
	settings->setDefault("liquid_update", "1.0");

	// Mapgen
	settings->setDefault("mg_name", "v7");
	settings->setDefault("water_level", "1");
	settings->setDefault("mapgen_limit", "31000");
	settings->setDefault("chunksize", "5");
	settings->setDefault("fixed_map_seed", "");
	settings->setDefault("max_block_generate_distance", "8");
	settings->setDefault("enable_mapgen_debug_info", "false");
	Mapgen::setDefaultSettings(settings);

	// Server list announcing
	settings->setDefault("server_announce", "false");
	settings->setDefault("server_url", "");
	settings->setDefault("server_address", "");
	settings->setDefault("server_name", "");
	settings->setDefault("server_description", "");

	settings->setDefault("high_precision_fpu", "true");
	settings->setDefault("enable_console", "false");

	// Altered settings for macOS
#if defined(__MACH__) && defined(__APPLE__)
	settings->setDefault("keymap_sneak", "KEY_SHIFT");
	settings->setDefault("fps_max", "0");
#endif

	// Altered settings for Android
#ifdef __ANDROID__
	settings->setDefault("screen_w", "0");
	settings->setDefault("screen_h", "0");
	settings->setDefault("fullscreen", "true");
	settings->setDefault("touchtarget", "true");
	settings->setDefault("TMPFolder", porting::getDataPath("tmp" DIR_DELIM));
	settings->setDefault("touchscreen_threshold","20");
	settings->setDefault("fixed_virtual_joystick", "false");
	settings->setDefault("virtual_joystick_triggers_aux", "false");
	settings->setDefault("smooth_lighting", "false");
	settings->setDefault("max_simultaneous_block_sends_per_client", "10");
	settings->setDefault("emergequeue_limit_diskonly", "16");
	settings->setDefault("emergequeue_limit_generate", "16");
	settings->setDefault("max_block_generate_distance", "5");
	settings->setDefault("enable_3d_clouds", "false");
	settings->setDefault("fps_max", "30");
	settings->setDefault("pause_fps_max", "10");
	settings->setDefault("max_objects_per_block", "20");
	settings->setDefault("sqlite_synchronous", "1");
	settings->setDefault("server_map_save_interval", "15");
	settings->setDefault("client_mapblock_limit", "1000");
	settings->setDefault("active_block_range", "2");
	settings->setDefault("viewing_range", "50");
	settings->setDefault("leaves_style", "simple");
	settings->setDefault("curl_verify_cert","false");

	// Apply settings according to screen size
	float x_inches = ((double) porting::getDisplaySize().X /
			(160 * porting::getDisplayDensity()));

	if (x_inches < 3.7f) {
		settings->setDefault("hud_scaling", "0.6");
		settings->setDefault("font_size", "14");
		settings->setDefault("mono_font_size", "14");
	} else if (x_inches < 4.5f) {
		settings->setDefault("hud_scaling", "0.7");
		settings->setDefault("font_size", "14");
		settings->setDefault("mono_font_size", "14");
	} else if (x_inches < 6.0f) {
		settings->setDefault("hud_scaling", "0.85");
		settings->setDefault("font_size", "14");
		settings->setDefault("mono_font_size", "14");
	}
	// Tablets >= 6.0 use non-Android defaults for these settings
#else
	settings->setDefault("screen_dpi", "72");
#endif
}