Commit message (Collapse) | Author | Age | |
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* | [CSM] Add method that display chat to client-sided lua. (#5089) (#5091) | red-001 | 2017-03-13 |
| | | | | * squashed: [Client-sided scripting] Don't register functions that don't work. (#5091) | ||
* | Use numeric indices and raw table access with LUA_REGISTRYINDEX | Kahrl | 2015-08-27 |
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* | Fix current mod name change missed during rebase | ShadowNinja | 2015-05-16 |
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* | Schematics: Prepend mod path to relative schematic filepaths | kwolekr | 2015-04-08 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) |