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l_client.h
Commit message (
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Author
Age
*
[CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)
Pierre-Adrien Langrognet
2017-05-21
*
Fix LINT broken by dfa0c15ce045705f05487d623dc7beca6c945b4b
Loic Blot
2017-05-21
*
[CSM] Add function to get the definition of items (#5732)
bigfoot547
2017-05-21
*
[CSM] Correct the log destination of print() (#5784)
SmallJoker
2017-05-20
*
Add function to get server info.
red-001
2017-05-04
*
[CSM] add screenshot api lua (#5674)
Vincent Glize
2017-04-29
*
[CSM] Add function to get the server protocol version. (#5529)
red-001
2017-04-06
*
[CSM] Add support for positional audio. (#5516)
red-001
2017-04-06
*
[CSM] Add local node meta reference. (#5508)
red-001
2017-04-04
*
[CSM] Add function and chat command to disconnect from server. (#5487)
red-001
2017-04-01
*
Fix clang-format Columns Width
Loic Blot
2017-03-31
*
[CSM] Add function to get player names in range (#5435)
bigfoot547
2017-03-22
*
Add `get_wielded_item`
red-001
2017-03-13
*
[CSM] Add `get_node` and `get_node_or_nil`
red-001
2017-03-13
*
[CSM] storage + fixes
Loic Blot
2017-03-13
*
[CSM] Add local formspecs. (#5094)
red-001
2017-03-13
*
[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
Loïc Blot
2017-03-13
*
[CSM] Add client-sided chat commands (#5092)
red-001
2017-03-13
*
[CSM] Add method that display chat to client-sided lua. (#5089) (#5091)
red-001
2017-03-13
*
[CSM] Client side modding
Loic Blot
2017-03-13