Commit message (Collapse) | Author | Age | |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Better snow fall, finite liquid transform, leveled nodes api | proller | 2013-07-28 |
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* | Weather support | proller | 2013-07-27 |
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* | LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ↵ | kwolekr | 2013-06-29 |
| | | | | light and liquid updates | ||
* | Apply various fixes to several things | kwolekr | 2013-06-27 |
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* | LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data ↵ | kwolekr | 2013-06-27 |
| | | | | back to map | ||
* | Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API | kwolekr | 2013-06-27 |
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* | Add minetest.get_mapgen_object to API | kwolekr | 2013-06-27 |
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* | Add LuaVoxelManip | kwolekr | 2013-06-27 |
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* | Fix missing find_path and line_of_sight | sapier | 2013-06-01 |
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* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) |