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l_env.h
Commit message (
Expand
)
Author
Age
*
Move ServerEnvironment to dedicated cpp/header files
Loic Blot
2017-01-08
*
Add consistent monotonic day counter - get_day_count()
Auke Kok
2016-03-09
*
Add minetest.register_lbm() to run code on block load only
est31
2016-03-07
*
Add '/clearobjects quick'
Kahrl
2016-02-11
*
Add callback parameter for core.emerge_area()
kwolekr
2015-11-02
*
SAPI: Move core.get_us_time() to Util module
kwolekr
2015-10-26
*
ABMs: Make catch-up behaviour optional
paramat
2015-10-18
*
Add /emergeblocks command and core.emerge_area() Lua API
kwolekr
2015-09-23
*
Add core.find_nodes_with_meta() script API
kwolekr
2015-05-05
*
Change find_surface_nodes_in_area to find_nodes_in_area_under_air
Craig Robbins
2015-02-27
*
Add find_surface_nodes_in_area LUA call which permit to only get the nodes wh...
Loic Blot
2015-02-27
*
Add ability to delete MapBlocks from map
kwolekr
2015-01-15
*
Mod profiling support
sapier
2014-08-19
*
Use "core" namespace internally
ShadowNinja
2014-05-08
*
Remove liquid_finite and weather
proller
2014-04-18
*
Add forceloading
Novatux
2014-01-11
*
Add minetest.swap_node
Novatux
2013-11-30
*
Add minetest.get_gametime() API function, that returns the number of seconds ...
Novatux
2013-09-08
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Better snow fall, finite liquid transform, leveled nodes api
proller
2013-07-28
*
Weather support
proller
2013-07-27
*
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
kwolekr
2013-06-27
*
Add minetest.get_mapgen_object to API
kwolekr
2013-06-27
*
Add LuaVoxelManip
kwolekr
2013-06-27
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25