Commit message (Collapse) | Author | Age | |
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* | Fix incorrect deprecation hints | SmallJoker | 2020-11-01 |
| | | | | "good" and "bad" were swapped in the process, resulting in wrong deprecation messages | ||
* | Fix segfault in deprecation logging due to tail call, log by default (#10174) | rubenwardy | 2020-10-31 |
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* | scriptapi: Sort out ServerEnvironment / Environment distinction properly | sfan5 | 2020-04-11 |
| | | | | | | The API implementation is shared between CSM and SSM. Functions should retrieve a plain env when they do not need any server-specific functions. | ||
* | C++ modernize: Pragma once (#6264) | Loïc Blot | 2017-08-17 |
| | | | | * Migrate cpp headers to pragma once | ||
* | Use a settings object for the main settings | ShadowNinja | 2017-05-06 |
| | | | | | | | This unifies the settings APIs. This also unifies the sync and async registration APIs, since the async registration API did not support adding non-functions to the API table. | ||
* | [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401) | Loïc Blot | 2017-03-17 |
| | | | | | | * [CSM] Add core.get_timeofday & core.get_day_count env calls * [CSM] Add core.get_node_level, core.get_node_max_level, core.find_node_near | ||
* | Rename ObjectRef methods to be consistent and predictable | rubenwardy | 2017-01-16 |
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* | SAPI: Mark all Lua API functions requiring envlock | kwolekr | 2015-10-25 |
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* | SAPI: Disable unlockable time profiling | kwolekr | 2015-08-18 |
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* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 |
| | | | | | | | | | | | | Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h | ||
* | Fix modstore/favourites hang by adding asynchronous lua job support | sapier | 2013-11-29 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |