Commit message (Collapse) | Author | Age | |
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* | Replace luaL_reg with luaL_Reg as recent LuaJIT dropped the Lua 5.0 compat ↵ | Loïc Blot | 2017-04-08 |
| | | | | | (#5541) We are bundling Lua5.1 which has same macro | ||
* | Add ItemStack key-value meta storage | rubenwardy | 2017-02-04 |
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* | Add minetest.unregister_item and minetest.register_alias_force | paly2 | 2016-09-08 |
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* | Use "core" namespace internally | ShadowNinja | 2014-05-08 |
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* | Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack | PilzAdam | 2013-09-28 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Add LuaVoxelManip | kwolekr | 2013-06-27 |
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* | Move scriptapi to separate folder (by sapier) | sapier | 2013-05-25 |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) |