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path: root/src/script/lua_api/l_mainmenu.cpp
Commit message (Collapse)AuthorAge
* Fix game minetest.conf default settingsest312015-03-18
| | | | This was a regression introduced by f6e4c5d9cf459e8278a76a2beaee59732e841458 .
* For usages of assert() that are meant to persist in Release builds (when ↵Craig Robbins2015-03-07
| | | | NDEBUG is defined), replace those usages with persistent alternatives
* Server: announce MIN/MAX protocol version supported to serverlist. Client: ↵est312015-02-18
| | | | | | | check serverlist Client now informs about incompatible servers from the list, this permits to prevent the protocol movements. Server announces its supported protocol versions to master server
* Fix .zip extraction (mod store)ngosang2015-02-12
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* Reduce gettext wide/narrow and string/char* conversionsShadowNinja2015-02-05
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* Fix all warnings and remove -Wno-unused-but-set cflagkwolekr2015-01-18
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* Reorganize supported video driver query mechanismskwolekr2015-01-18
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* Add core.get_mapgen_names() to Main Menu API (and use it)kwolekr2014-12-29
| | | | Also rewrite mapgen registration for static initialization
* Add video driver selection to settings menu (based uppon idea from ↵sapier2014-08-23
| | | | webdesigner97)
* Fix the *CDP displaySmallJoker2014-08-15
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* Remove a lot of superfluous ifndef USE_CURL checkssapier2014-06-19
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* Fix regression dirt texture not beeing default in non cloud menusapier2014-06-14
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* Organize builtin into subdirectoriesShadowNinja2014-05-07
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* Fix code style of async APIShadowNinja2014-04-27
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* Remove dependency on marshal and many other async changesShadowNinja2014-04-27
| | | | | | | | | | | | This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes
* Add support for dpi based HUD scalingsapier2014-04-27
| | | | | | Add support for (configurable) multiline hotbar Improved screensize handling Add userdefined gui scale by BlockMen
* Minor fixes for file/modlist download in mainmenusapier2014-04-09
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* Fix invalid check for fread error on extracting zipsapier2014-02-07
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* Add formspec tableKahrl2014-01-13
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* Fix absence of images when compiled with RUN_IN_PLACE=0.Ilya Zhuravlev2014-01-05
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* Implement search tab and version pickersapier2013-12-11
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* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-29
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* Fix invalid usage of temporary object in mainmenu json conversionsapier2013-11-11
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* Show git hash in version string at top left corner of windowKahrl2013-09-28
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* Fix umlauts/special character issue in lua gettextBlockMen2013-08-19
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* Allow SIGINT to kill mainmenu againKahrl2013-08-19
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* Add translation for main menusapier2013-08-17
| | | | Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14