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l_mainmenu.cpp
Commit message (
Expand
)
Author
Age
*
Use virtual paths to specify exact mod to enable (#11784)
rubenwardy
2022-01-30
*
Mainmenu game-related changes (#11887)
sfan5
2022-01-09
*
Move instead of copy during content install if possible
sfan5
2021-10-07
*
Move archive extraction in content store to async job
sfan5
2021-10-07
*
Make fs::extractZipFile thread-safe
sfan5
2021-10-07
*
Add "MINETEST_MOD_PATH" environment variable (#11515)
emixa-d
2021-10-07
*
Async-related script cleanups
sfan5
2021-08-28
*
Refactor video driver name retrieval (#11413)
hecks
2021-07-11
*
Drop --videomodes, fullscreen_bpp and high_precision_fpu settings
sfan5
2021-06-16
*
fix: extractZipFile is not part of Client but more generic.
Loic Blot
2021-05-06
*
refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton
Loic Blot
2021-05-03
*
refacto: RenderingEngine is now better hidden
Loic Blot
2021-05-03
*
refacto: rendering engine singleton removal step 1 (filesystem)
Loic Blot
2021-05-03
*
Fix server favorites not saving when client/serverlist/ doesn't exist already...
sfan5
2021-04-09
*
Consistent title bar + render information in mainmenu (#10764)
SmallJoker
2021-03-30
*
Use consistent temp folder path (#10892)
rubenwardy
2021-02-07
*
Use JSON for favorites, move server list code to Lua (#10085)
rubenwardy
2021-01-22
*
ContentDB: Add overwrite dialog when content is already installed (#10768)
rubenwardy
2021-01-04
*
Add open user data button to main menu (#10579)
rubenwardy
2020-12-19
*
Remove unused functions reported by cppcheck (#10463)
SmallJoker
2020-10-05
*
Sanitize world directory names on create. Keep original name separate (#9432)
Hugues Ross
2020-07-28
*
Add core.open_url() to main menu API (#8592)
rubenwardy
2020-05-17
*
Give the online lua mainmenu also the client_list and mods (#8691)
Lejo
2020-05-01
*
Formspecs: Add state-selection to style elements (#9378)
Hugues Ross
2020-04-11
*
Add support for set_formspec_prepend in main menu (#8611)
rubenwardy
2019-08-12
*
Hide uninstall package button on unmodifiable paths (#8255)
rubenwardy
2019-03-05
*
Fix extract zip writing lowercase files (#8221)
rubenwardy
2019-02-14
*
Content store: Fix storage leak by storing screenshots in cache (#8137)
rubenwardy
2019-01-31
*
Fix pkgmgr game install with RUN_IN_PLACE=0 (#8113)
Paul Ouellette
2019-01-26
*
Fix various bugs (Anticheat, Lua helpers) (#8013)
SmallJoker
2019-01-06
*
Fix ContentDB packages timing out by using download_file instead (#7891)
rubenwardy
2018-12-11
*
Content store: Add setting to filter non-free packages (#7766)
rubenwardy
2018-11-08
*
Add protocol_version and supported package types to ContentDB urls
rubenwardy
2018-07-29
*
Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
Loïc Blot
2018-06-30
*
Fix world deletion (#7494)
Vitaliy
2018-06-30
*
Update to new ContentDB API
rubenwardy
2018-06-18
*
Add screenshots to online content browser
rubenwardy
2018-05-20
*
Add updating to online content browser
rubenwardy
2018-05-16
*
Add online content repository
rubenwardy
2018-04-19
*
Load dependencies and description from mod.conf
Andrew Ward
2018-03-28
*
Load files from subfolders in texturepacks
number Zero
2017-11-17
*
Move files to subdirectories (#6599)
Vitaliy
2017-11-08
*
Network: Remove large parts of deprecated legacy code (#6404)
SmallJoker
2017-09-12
*
Modernize source code: last part (#6285)
Loïc Blot
2017-08-20
*
Remove remaining modstore code (#6120)
Elijah Duffy
2017-07-14
*
Main Menu: Allow copying directories from non-Minetest locations (#6095)
Elijah Duffy
2017-07-04
*
Isolate irrlicht references and use a singleton (#6041)
Loïc Blot
2017-06-26
*
Improve the path select GUI (#5852)
red-001
2017-06-11
*
Main Menu: Add get_clientmodpath API (#5912)
Elijah Duffy
2017-06-06
*
Use a settings object for the main settings
ShadowNinja
2017-05-06
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