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l_mapgen.cpp
Commit message (
Expand
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Author
Age
*
Simple deco: Allow setting param2 value on placement
Auke Kok
2016-12-07
*
Use more unordered_maps to improve performance in c++11 builds
Loic Blot
2016-10-06
*
Decorations: Generalise 'spawn by' to be used by all decoration types
paramat
2016-09-14
*
Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers ...
Ner'zhul
2016-08-10
*
Add MapSettingsManager and new mapgen setting script API functions
kwolekr
2016-07-03
*
Biome API: Add per-biome riverbed material and depth
paramat
2016-06-05
*
Fix MgStoneType and BiomeType enum names
kwolekr
2016-05-27
*
Move biome calculation to BiomeGen
kwolekr
2016-05-27
*
Fix threshold type
est31
2015-12-07
*
Fix spelling of noise_threshold
Jun Zhang
2015-12-06
*
Schematics: Add core.place_schematic_on_vmanip API
kwolekr
2015-11-05
*
SAPI: Throw runtime error instead of if l_get_mapgen_object called in incorre...
kwolekr
2015-10-25
*
SAPI: Mark all Lua API functions requiring envlock
kwolekr
2015-10-25
*
Allow setting chunksize in core.set_mapgen_params
kwolekr
2015-10-04
*
Define and use limit constants for Irrlicht fixed-width types
kwolekr
2015-10-04
*
Add get_biome_id(biome_name) callback
Duane Robertson
2015-10-02
*
Ore: Add puff ore type
kwolekr
2015-09-17
*
Ore: Add ore sheet column height range selection
kwolekr
2015-09-13
*
Biome API: Make fallback biome stone and water, disable filler
paramat
2015-08-03
*
Fix MSVC number conversion warning
SmallJoker
2015-07-25
*
Mapgen objects: Enable heatmap and humidmap for all biome api mapgens
paramat
2015-06-20
*
Make get_biome_list() error message more helpful
kwolekr
2015-05-28
*
Add some missing getter functions to the lua API
TeTpaAka
2015-05-28
*
Fix null dereference when loading schematic from definition without a NodeDef...
kwolekr
2015-05-17
*
Add mod security
ShadowNinja
2015-05-16
*
Fix compiler warning about sign comparison
est31
2015-05-13
*
Schematics: Add per-node force placement option
kwolekr
2015-05-09
*
Tests: Add schematic unittests
kwolekr
2015-05-08
*
Schematics: Add indent-with-space option for schematic Lua table serialization
kwolekr
2015-05-07
*
NodeResolver: Remove NodeResolveMethod
kwolekr
2015-05-07
*
Ore: Add biomes parameter
kwolekr
2015-04-20
*
Biome API: Add biome-specific river water
paramat
2015-04-19
*
Schematics: Fix core.schematic_create()
kwolekr
2015-04-17
*
Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safety
kwolekr
2015-04-17
*
Biomes: Remove referenced biomes from Decorations on clear
kwolekr
2015-04-16
*
Schematics: Refactor NodeResolver and add NodeResolveMethod
kwolekr
2015-04-16
*
Schematics: Reorganize (de)serialization and add Lua serialization API
kwolekr
2015-04-13
*
Schematics: Prepend mod path to relative schematic filepaths
kwolekr
2015-04-08
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
*
ObjDefManager, Mapgen SAPI: Huge refactoring
kwolekr
2015-03-31
*
GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager
kwolekr
2015-03-31
*
lua_api/l_mapgen: generate_ores/decorations: make p1, p2 optional
paramat
2015-03-24
*
Add core.register_schematic() and cache schematics on use
kwolekr
2015-03-23
*
Revert "Fix issue #2441: crash on respawn, since a conversion std::list to st...
kwolekr
2015-03-20
*
lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorations
paramat
2015-03-11
*
Fix issue #2441: crash on respawn, since a conversion std::list to std::vecto...
Loic Blot
2015-03-05
*
Biome API: Re-calculate biome at every surface in a mapchunk column
paramat
2015-02-26
*
Shorten ManualMapVoxelManipulator to MMVManip
kwolekr
2015-01-05
*
Add minetest.generate_ores() and minetest.generate_decorations()
kwolekr
2015-01-04
*
Add warning about using deprecated fields in Mapgen API and update docs
kwolekr
2015-01-04
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