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l_mapgen.cpp
Commit message (
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Author
Age
*
Schematics: Add indent-with-space option for schematic Lua table serialization
kwolekr
2015-05-07
*
NodeResolver: Remove NodeResolveMethod
kwolekr
2015-05-07
*
Ore: Add biomes parameter
kwolekr
2015-04-20
*
Biome API: Add biome-specific river water
paramat
2015-04-19
*
Schematics: Fix core.schematic_create()
kwolekr
2015-04-17
*
Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safety
kwolekr
2015-04-17
*
Biomes: Remove referenced biomes from Decorations on clear
kwolekr
2015-04-16
*
Schematics: Refactor NodeResolver and add NodeResolveMethod
kwolekr
2015-04-16
*
Schematics: Reorganize (de)serialization and add Lua serialization API
kwolekr
2015-04-13
*
Schematics: Prepend mod path to relative schematic filepaths
kwolekr
2015-04-08
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
*
ObjDefManager, Mapgen SAPI: Huge refactoring
kwolekr
2015-03-31
*
GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager
kwolekr
2015-03-31
*
lua_api/l_mapgen: generate_ores/decorations: make p1, p2 optional
paramat
2015-03-24
*
Add core.register_schematic() and cache schematics on use
kwolekr
2015-03-23
*
Revert "Fix issue #2441: crash on respawn, since a conversion std::list to st...
kwolekr
2015-03-20
*
lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorations
paramat
2015-03-11
*
Fix issue #2441: crash on respawn, since a conversion std::list to std::vecto...
Loic Blot
2015-03-05
*
Biome API: Re-calculate biome at every surface in a mapchunk column
paramat
2015-02-26
*
Shorten ManualMapVoxelManipulator to MMVManip
kwolekr
2015-01-05
*
Add minetest.generate_ores() and minetest.generate_decorations()
kwolekr
2015-01-04
*
Add warning about using deprecated fields in Mapgen API and update docs
kwolekr
2015-01-04
*
Replace instances of height_min/height_max with y_min/y_max to remove ambiguity
kwolekr
2014-12-30
*
Decoration: Fix default parameter values
kwolekr
2014-12-30
*
Expose mapgen parameters on scripting init
kwolekr
2014-12-29
*
Decoration: Add height_min and height_max parameters
kwolekr
2014-12-28
*
Biome API: Add shore top and shore filler nodes, underwater node, water top n...
paramat
2014-12-28
*
Ore: Add Vein ore type
kwolekr
2014-12-28
*
Ore: Add Blob ore type
kwolekr
2014-12-28
*
Set fallback content if resolving content vector requires everything
kwolekr
2014-12-27
*
Redefine NodeResolver interface and replace with callback mechanism
kwolekr
2014-12-27
*
Add minetest.clear_registered_decorations() and clear_registered_ores()
kwolekr
2014-12-12
*
Move get_schematic and read_schematic to l_mapgen.cpp
kwolekr
2014-12-10
*
Remove get_noiseparams function. read_noiseparams should be used from now on
kwolekr
2014-12-10
*
Noise: Create a deep copy of NoiseParams
kwolekr
2014-12-10
*
Rename and repurpose minetest.set_noiseparam_defaults to set_noiseparams
kwolekr
2014-12-09
*
Add flags and lacunarity as new noise parameters
kwolekr
2014-12-07
*
Add minetest.clear_registered_biomes() api
kwolekr
2014-12-06
*
Rewrite generate notification mechanism
kwolekr
2014-12-06
*
Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth o...
paramat
2014-12-03
*
Fix warnings and other misc. minor changes
kwolekr
2014-11-14
*
Add Generator Element Management framework
kwolekr
2014-11-12
*
Split up mapgen.cpp
kwolekr
2014-11-01
*
Fix erroneous lua_pop parameter
kwolekr
2014-10-30
*
Refactor decoration-related code
kwolekr
2014-10-29
*
Prevent invalid memory access under failure conditions
kwolekr
2014-10-28
*
Add NodeResolver and clean up node name -> content ID resolution system
kwolekr
2014-10-26
*
Split settings into seperate source and header files
ShadowNinja
2014-09-21
*
Simplify and optimize schematic replacements
ShadowNinja
2014-09-11
*
Use "core" namespace internally
ShadowNinja
2014-05-08
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