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path: root/src/script/lua_api/l_metadata.cpp
Commit message (Expand)AuthorAge
* Revert "Auto delete MetaData when = 0 (#8770)" (#10183)Lars Müller2020-07-16
* Auto delete MetaData when = 0 (#8770)Lejo2020-05-02
* Send only changed node metadata to clients instead of whole mapblock (#5268)SmallJoker2018-12-04
* Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot2018-06-30
* Modernize lua read (part 1): C++ templating insurance (#7394)Loïc Blot2018-06-04
* MetaDataRef: Add contains() and get() (#7214)rubenwardy2018-04-30
* Add player:get_meta(), deprecate player attributes (#7202)rubenwardy2018-04-06
* Check argument types inside MetaDataRef Lua API (#7045)sfan52018-02-18
* Modernize source code: last part (#6285)Loïc Blot2017-08-20
* Hardware coloring for itemstacksDániel Juhász2017-04-08
* Derive NodeMetaRef from MetaDataRefrubenwardy2017-02-04