| Commit message (Collapse) | Author | Age |
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This reverts commit 808eb4c5714da5ac36f4a70653d6b3805060828c.
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* Auto delete MetaData when = 0
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Includes newer style changes and fixes by est31
Improve the block position de-serialization
Add type NodeMetadataMap
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* Modernize lua read (part 2 & 3): C++ templating assurance
Implement the boolean reader
Implement the string reader
Also remove unused & unimplemented script_error_handler
Add a reader with default value
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* Modernize lua read (part 1): C++ templating assurance
Implement the float reader
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* Add player:get_meta(), deprecate player attributes
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* Modernize source code: last par
* Use empty when needed
* Use emplace_back instead of push_back when needed
* For range-based loops
* Initializers fixes
* constructors, destructors default
* c++ C stl includes
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Adds the possibility to colorize item stacks based on their metadata.
In the item/node definition you can specify palette (an image file)
and color (fallback color if the item has no palette or metadata).
Then you can add palette_index to the metadata.
Dropped itemstacks with different colors do not merge.
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