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path: root/src/script/lua_api/l_nodemeta.cpp
Commit message (Expand)AuthorAge
* Derive NodeMetaRef from MetaDataRefrubenwardy2017-02-04
* Make NodeMetaRef::getmeta a non-static memberrubenwardy2017-02-04
* from_table: Fix crash for missing inventory or fieldSmallJoker2017-01-28
* Environment & IGameDef code refactoring (#4985)Ner'zhul2017-01-09
* Move ServerEnvironment to dedicated cpp/header filesLoic Blot2017-01-08
* SAPI: Mark all Lua API functions requiring envlockkwolekr2015-10-25
* Various style cleanups + unused code removalest312015-09-19
* Replace instances of std::map<std::string, std::string> with StringMapkwolekr2015-05-19
* Record MapBlock modification reasons as flags instead of stringskwolekr2015-05-17
* Fixed potential NULL pointer and leak when setting node metadataMetaDucky2013-11-29
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Move scriptapi to separate folder (by sapier)sapier2013-05-25