aboutsummaryrefslogtreecommitdiff
path: root/src/script/lua_api/l_object.cpp
Commit message (Collapse)AuthorAge
* Add third person viewBlockMen2014-04-12
|
* Remove lua_State parameter from LuaError::LuaErrorShadowNinja2014-03-15
|
* Add player:override_day_night_ratio() for arbitrarily controlling sunlight ↵Perttu Ahola2014-02-01
| | | | brightness
* Add player:set_sky() with simple skybox supportPerttu Ahola2014-02-01
|
* New HUD element - waypoint.RealBadAngel2014-01-26
|
* Fix some errors reported by clang static analyzer.Ilya Zhuravlev2014-01-13
|
* Fix enum element name in Lua HUD code (position vs. pos)kaeza2013-12-31
|
* Use a table in set_physics_override()PilzAdam2013-12-03
|
* Add sneak and sneak_glitch to set_physics_override()PilzAdam2013-12-03
|
* Fix issue #1009 (minetest.get_connected_players() returns non-existing players)kwolekr2013-11-17
|
* Re-fix hud_change stat argument retrievalkwolekr2013-09-26
| | | | | Conflicts: src/script/lua_api/l_object.cpp
* Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam2013-09-05
|
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
|
* Add set_breath and get_breath to lua API.RealBadAngel2013-07-20
|
* Add drowningPilzAdam2013-06-19
|
* Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl2013-05-26
|
* Move scriptapi to separate folder (by sapier)sapier2013-05-25
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)