| Commit message (Expand) | Author | Age |
* | Sky API: Rename *_tint to fog_*_tint for consistency | SmallJoker | 2020-05-05 |
* | set_fov: Add support for time-based transitions (#9705) | ANAND | 2020-05-02 |
* | Forbid object:attach(obj, ...) (#9762) | Loïc Blot | 2020-04-27 |
* | script: Move SAO usability check so that it covers all functions (#9698) | sfan5 | 2020-04-18 |
* | scriptapi: Some small optimizations to value pushing (#9669) | sfan5 | 2020-04-14 |
* | Drop content_sao.{cpp,h} | Loic Blot | 2020-04-11 |
* | Move PlayerSAO to dedicated files | Loic Blot | 2020-04-11 |
* | Move serveractiveobject & unitsao | Loic Blot | 2020-04-11 |
* | scriptapi: Sort out ServerEnvironment / Environment distinction properly | sfan5 | 2020-04-11 |
* | Fix star visilibity and documentation (since 946c03c6) | Jordan Snelling | 2020-03-08 |
* | set_sky improvements, set_sun, set_moon and set_stars | Jordach | 2020-03-05 |
* | Move core.get_connected_players() implementation to C++ | sfan5 | 2020-02-23 |
* | Script API: Check that SAOs are still usable before attempting to use them | sfan5 | 2020-02-11 |
* | Punchwear (improved) (#8959) | sfan5 | 2019-09-22 |
* | Wieldhand: Specify which ItemStack to use (#8961) | SmallJoker | 2019-09-21 |
* | Add support for per-player FOV overrides and multipliers | Anand S | 2019-09-19 |
* | Inventory: Send dirty lists where appropriate (#8742) | SmallJoker | 2019-08-24 |
* | Implement adding velocity to player from Lua | sfan5 | 2019-08-10 |
* | Unify wield item handling (#8677) | SmallJoker | 2019-08-07 |
* | Move the clamping of hp/breath when their maximums change to read_object_prop... | Beha | 2019-07-30 |
* | Fix forgotten PlayerSAO cast in a90f2ef | SmallJoker | 2019-05-21 |
* | Check for out-of-bounds breath when setting breath_max (#8493) | ANAND ツ | 2019-05-21 |
* | Force send a mapblock to a player (#8140) | sofar | 2019-04-28 |
* | Add node field to PlayerHPChangeReason table (#8368) | Paul Ouellette | 2019-04-11 |
* | Add deprecation warnings for ObjectRef:get/set_attribute (#8443) | ANAND | 2019-04-07 |
* | HPChange Reason: Fix push after free, and type being overwritten (#8359) | rubenwardy | 2019-03-12 |
* | Consistent HP and damage types (#8167) | SmallJoker | 2019-02-10 |
* | Fix various bugs (Anticheat, Lua helpers) (#8013) | SmallJoker | 2019-01-06 |
* | Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395) | CoderForTheBetter | 2018-11-28 |
* | Lua templating reading (part 4): s16, v2s16, v2f (#7512) | Loïc Blot | 2018-07-08 |
* | Log deprecated Lua function calls (#7491) | SmallJoker | 2018-07-01 |
* | Modernize lua read (part 2 & 3): C++ templating assurance (#7410) | Loïc Blot | 2018-06-30 |
* | Modernize lua read (part 1): C++ templating insurance (#7394) | Loïc Blot | 2018-06-04 |
* | Fix isNan on setYaw Lua call (#7380) | Loïc Blot | 2018-05-31 |
* | Allow damage for attached objects, add attach/detach callbacks (#6786) | SmallJoker | 2018-04-30 |
* | Add player:get_meta(), deprecate player attributes (#7202) | rubenwardy | 2018-04-06 |
* | Fix many issues reported by clang-tidy (#7189) | Loïc Blot | 2018-04-02 |
* | ObjectRef: Add add_velocity() (#3208) | you | 2018-03-31 |
* | Add reasons to on_dieplayer and on_hpchange | Andrew Ward | 2018-03-28 |
* | Add formspec theming using prepended strings | Andrew Ward | 2018-03-28 |
* | Cleanup & bugfix | Loic Blot | 2018-03-08 |
* | Cleanup: drop Server::hudGetHotbarSelectedImage() | Loic Blot | 2018-03-08 |
* | Cleanup: drop Server::hudGetHotbarImage() | Loic Blot | 2018-03-08 |
* | Cleanup: drop Server::hudGetHotbarItemcount() | Loic Blot | 2018-03-08 |
* | [CSM] Add basic HUD manipulation. (#6067) | red-001 | 2018-01-20 |
* | Make Player::peer_id server-side only and add getters and setters (#6478) | Loïc Blot | 2017-09-30 |
* | ServerEnv: Clean up object lifecycle handling (#6414) | sfan5 | 2017-09-15 |
* | Fix animation frame_speed and blend loosing precision due to incorrec… (#6357) | sapier | 2017-09-01 |
* | Respect object property hp_max field for players (#6287) | SmallJoker | 2017-08-23 |
* | Minimap: Add new HUD flag for minimap radar mode | paramat | 2017-08-20 |