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l_particles.cpp
Commit message (
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Author
Age
*
Implement spawning particles with node texture appearance
sfan5
2020-05-23
*
Cleanup of particle & particlespawner structures and code (#9893)
sfan5
2020-05-22
*
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
2018-11-28
*
Particles: Make collision with objects optional (#7682)
Paramat
2018-09-08
*
Modernize lua read (part 2 & 3): C++ templating assurance (#7410)
Loïc Blot
2018-06-30
*
Code modernization: subfolders (#6283)
Loïc Blot
2017-08-19
*
Initialize TileAnimationParams to prevent crashes/bugs for legacy invocations...
sfan5
2017-01-24
*
Add particle animation, glow
sfan5
2017-01-18
*
Revert "Adding particle blend, glow and animation (#4705)"
sfan5
2016-11-14
*
Adding particle blend, glow and animation (#4705)
Foghrye4
2016-11-15
*
Attached particle spawners
raymoo
2016-10-13
*
Particles: Add option to remove particles on collision
Auke Kok
2016-05-28
*
SAPI: Mark all Lua API functions requiring envlock
kwolekr
2015-10-25
*
Cleanup server addparticle(spawner) by merge two identical functions.
Loic Blot
2015-07-25
*
Refactor particle code to remove the while loops
TeTpaAka
2015-07-18
*
Make acc and vel deprecated in add_particle and search for acceleration and v...
TeTpaAka
2015-07-18
*
Add proper lua api deprecated handling
sapier
2014-04-29
*
Allow vertical axis particle rotation constraint
khonkhortisan
2014-01-13
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Move scriptapi to separate folder (by sapier)
sapier
2013-05-25