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l_util.cpp
Commit message (
Expand
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Author
Age
*
Correct comment in l_util.cpp
est31
2015-10-26
*
Refactor logging
ShadowNinja
2015-10-14
*
Use numeric indices and raw table access with LUA_REGISTRYINDEX
Kahrl
2015-08-27
*
Add AreaStore data structure
est31
2015-07-27
*
Add core.get_dir_list
ShadowNinja
2015-05-16
*
Add core.request_insecure_environment()
ShadowNinja
2015-05-16
*
Add core.mkdir
ShadowNinja
2015-05-16
*
Add mod security
ShadowNinja
2015-05-16
*
Make early protocol auth mechanism generic, and add SRP
est31
2015-05-11
*
Refactor around translatePassword
est31
2015-04-17
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
*
Split settings into seperate source and header files
ShadowNinja
2014-09-21
*
Add compression API
ShadowNinja
2014-09-20
*
Make print() NUL-safe
ShadowNinja
2014-05-15
*
Organize builtin into subdirectories
ShadowNinja
2014-05-07
*
Add write_json() to the async API
ShadowNinja
2014-05-07
*
Add proper lua api deprecated handling
sapier
2014-04-29
*
Remove dependency on marshal and many other async changes
ShadowNinja
2014-04-27
*
Rename get_json_value to read_json_value
ShadowNinja
2014-01-11
*
Don't throw a error when writing JSON fails
ShadowNinja
2013-12-18
*
Add 'minetest.write_json'
ShadowNinja
2013-12-18
*
Fix modstore/favourites hang by adding asynchronous lua job support
sapier
2013-11-29
*
Allow non-string arguments for minetest.is_yes()
PilzAdam
2013-09-10
*
Add Settings interface for Lua
PilzAdam
2013-09-10
*
Add minetest.parse_json, engine.parse_json
Kahrl
2013-09-02
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14