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path: root/src/script/lua_api/l_util.h
Commit message (Expand)AuthorAge
* LINT fix since d0678948165768472fc940c03e78cba787f49ea5Loic Blot2017-05-07
* Use a settings object for the main settingsShadowNinja2017-05-06
* Clang-format: fix some header files and remove them from whitelistLoic Blot2017-04-07
* [CSM] Add method that display chat to client-sided lua. (#5089) (#5091)red-0012017-03-13
* Add version APIShadowNinja2016-10-31
* Add minetest.check_password_entry callbackest312016-05-30
* Add base64 encoding and decoding to the lua api. (#3919)red-0012016-05-27
* Add server side ncurses terminalest312015-11-06
* SAPI: Move core.get_us_time() to Util modulekwolekr2015-10-26
* Refactor loggingShadowNinja2015-10-14
* Add core.get_dir_listShadowNinja2015-05-16
* Add core.request_insecure_environment()ShadowNinja2015-05-16
* Add core.mkdirShadowNinja2015-05-16
* Add compression APIShadowNinja2014-09-20
* Use "core" namespace internallyShadowNinja2014-05-08
* Organize builtin into subdirectoriesShadowNinja2014-05-07
* Add 'minetest.write_json'ShadowNinja2013-12-18
* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-29
* Allow non-string arguments for minetest.is_yes()PilzAdam2013-09-10
* Add Settings interface for LuaPilzAdam2013-09-10
* Add minetest.parse_json, engine.parse_jsonKahrl2013-09-02
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14