Commit message (Collapse) | Author | Age | |
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* | Shorten ManualMapVoxelManipulator to MMVManip | kwolekr | 2015-01-05 |
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* | Optionally specify propagateSunlight area in calcLighting | kwolekr | 2015-01-05 |
| | | | | This fixes the Mapgen V5 calcLighting segfault | ||
* | Exclude vertical mapblock borders when setting light | kwolekr | 2015-01-04 |
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* | LuaVoxelManip: Error when given out-of-bounds area | kwolekr | 2015-01-04 |
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* | Lighting: Fix nearly all issues | kwolekr | 2015-01-04 |
| | | | | | | | | | | | The cause of a single light source seemingly being lit without spread was due to its creation in the +Y mapblock boundary layer during map generation, which was ignored as the overtop. This overtop explicitly needs to be omitted during sunlight propagation, however. To accomplish this, Mapgen::calcLighting() was split into separate functions taking separate parameters. Additionally, do not diminish light too early during spread. This fixes the output inconsistency between Map::updateLighting and Mapgen::calcLighting. | ||
* | LuaVoxelManip: Remove blank allocator | kwolekr | 2014-12-29 |
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* | LuaVoxelManip: Add option to allocate blank data | kwolekr | 2014-12-27 |
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* | Add LuaVoxelManip methods: get_node_at() and set_node_at() | kwolekr | 2014-09-01 |
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* | Update Mapgen VoxelManipulator on buffer invalidation | kwolekr | 2014-09-01 |
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* | Fix issue 1527 | Craig Robbins | 2014-07-29 |
| | | | | https://github.com/minetest/minetest/issues/1527 | ||
* | Huge overhaul of the entire MapgenParams system | kwolekr | 2014-02-03 |
| | | | | | | MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems. | ||
* | LuaVoxelManip: Add get_param2_data and set_param2_data | kwolekr | 2014-01-19 |
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* | LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, ↵ | kwolekr | 2013-11-30 |
| | | | | made optional this time; also fixed a slight bug with night values being ignored | ||
* | LuaVoxelManip: Add get_light_data() and set_light_data() | kwolekr | 2013-11-30 |
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* | LuaVoxelManip: Update parameter index of set_lighting() | kwolekr | 2013-11-21 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects | kwolekr | 2013-07-06 |
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* | LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ↵ | kwolekr | 2013-06-29 |
| | | | | light and liquid updates | ||
* | Apply various fixes to several things | kwolekr | 2013-06-27 |
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* | LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data ↵ | kwolekr | 2013-06-27 |
| | | | | back to map | ||
* | Add minetest.get_mapgen_object to API | kwolekr | 2013-06-27 |
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* | Add LuaVoxelManip | kwolekr | 2013-06-27 |