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l_vmanip.cpp
Commit message (
Expand
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Author
Age
*
SAPI: Mark all Lua API functions requiring envlock
kwolekr
2015-10-25
*
Add optional buffer param for bulk data array writes in Lua
kwolekr
2015-05-17
*
Switch to check_v3s16 in l_mapgen.cpp and l_vmanip.cpp for type safety
kwolekr
2015-04-17
*
Shorten ManualMapVoxelManipulator to MMVManip
kwolekr
2015-01-05
*
Optionally specify propagateSunlight area in calcLighting
kwolekr
2015-01-05
*
Exclude vertical mapblock borders when setting light
kwolekr
2015-01-04
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LuaVoxelManip: Error when given out-of-bounds area
kwolekr
2015-01-04
*
Lighting: Fix nearly all issues
kwolekr
2015-01-04
*
LuaVoxelManip: Remove blank allocator
kwolekr
2014-12-29
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LuaVoxelManip: Add option to allocate blank data
kwolekr
2014-12-27
*
Add LuaVoxelManip methods: get_node_at() and set_node_at()
kwolekr
2014-09-01
*
Update Mapgen VoxelManipulator on buffer invalidation
kwolekr
2014-09-01
*
Fix issue 1527
Craig Robbins
2014-07-29
*
Huge overhaul of the entire MapgenParams system
kwolekr
2014-02-03
*
LuaVoxelManip: Add get_param2_data and set_param2_data
kwolekr
2014-01-19
*
LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, ma...
kwolekr
2013-11-30
*
LuaVoxelManip: Add get_light_data() and set_light_data()
kwolekr
2013-11-30
*
LuaVoxelManip: Update parameter index of set_lighting()
kwolekr
2013-11-21
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects
kwolekr
2013-07-06
*
LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ...
kwolekr
2013-06-29
*
Apply various fixes to several things
kwolekr
2013-06-27
*
LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data b...
kwolekr
2013-06-27
*
Add minetest.get_mapgen_object to API
kwolekr
2013-06-27
*
Add LuaVoxelManip
kwolekr
2013-06-27